cp_shooting_range_a3
23 Comments
 
0/0/100 Round Win % (5 rounds) (Click for more information)

Shooting Range

by Unknown

Feedback

Avatar Katsu! :3 left feedback: 2 days ago
Give spies a class-specific spawnpoint in the enemy zone so they can play the game
Avatar Remi left feedback: 2 days ago
bit too blu sided
Avatar 4skin2you left feedback: 2 days ago
nit-pick, but you used ''to'' rather than ''too'' in your notes. ''- too seriously -''
Avatar Mallow Hatcher (she/her) left feedback: 2 days ago
Spies probably need something to do.
Avatar Habber The Quesomancer left feedback: 2 days ago
neither spawn is really safe, shouldn't be able to get shot where you start or shoot people from in front of a resup locker
Avatar SnM left feedback: 2 days ago
you could make this symmetric where both teams have to cap in a race
Avatar Mallow Hatcher (she/her) left feedback: 2 days ago
I think this map is cute. :)
Avatar Habber The Quesomancer left feedback: 2 days ago
blu can't really lose as long as they try
Avatar Lobo Estepario left feedback: 2 days ago
red can get sniped from blu's spawn
Avatar Skull made an annotation at 2550 9 -615 while standing at 2660 -1300 -411 2 days ago
place a resupply here too
Avatar Katsu! :3 left feedback: 2 days ago
Vaccinator is pretty toxic on this map on both teams, if there's any way you can pack a whitelist it'd be nice
Avatar Katsu! :3 left feedback: 2 days ago
RED doesn't really get any reprieve from endlessly dying, they should have a spawn area too
Avatar Mallow Hatcher (she/her) left feedback: 2 days ago
please let red engies actually build something
Avatar Skull made an annotation at -229 -379 -482 while standing at -3 -962 -402 2 days ago
extend the seperator wall here to red area
Avatar 4skin2you left feedback: 2 days ago
ts like a bad dr map w/o any defender-actuated traps
Avatar :v left feedback: 2 days ago
this is funny but i don't think red can win
Avatar Mineboyben left feedback: 2 days ago
seems to be blue sided
Avatar Mineboyben left feedback: 2 days ago
perhaps giving blue more space to move would be good
Avatar Katsu! :3 left feedback: 2 days ago
the capture times are a bit fast for forcing players into such a long range
Avatar Mineboyben left feedback: 2 days ago
need more cover on last point
Avatar Mineboyben left feedback: 2 days ago
stop more sightlines
Avatar Skull left feedback: 2 days ago
payload might be better for this style
Avatar Katsu! :3 left feedback: 2 days ago
cool concept