cp_tidewater_72_b1
18 Comments
 
0/100/0 Round Win % (1 rounds) (Click for more information)

Tidewater - 72 B1

by Roll

Feedback

Avatar Trotim left feedback: August 2015
stalemates just like powerhouse tho
Avatar Pocket left feedback: August 2015
This map makes a good case for expensive water
Avatar Pocket made an annotation at -2784 724 49 while standing at -2864 685 100 August 2015
Clip this whole section
Avatar Aksel left feedback: August 2015
Map looks great! :-)
Avatar <#05F>GeeNoVoid made an annotation at 1503 -2563 -20 while standing at 1503 -2784 -20 August 2015
The water is purple, but I'm probably missing the water textures.
Avatar Mystyc Cheez left feedback: August 2015
I like the lower water areas around mid
Avatar Turbo Lover made an annotation at 2659 -2478 -71 while standing at 2690 -2507 -27 August 2015
if I put my dispenser too close here it stops giving health and ammo
Avatar Yellow left feedback: August 2015
water lets you rocket jump extremely high
Avatar Trotim left feedback: August 2015
good, basically a beta
Avatar Metal Lode made an annotation at -1518 2584 -20 while standing at -1381 2722 -20 August 2015
the rooms to the final cp are too small and hard to pass throught
Avatar Wilson left feedback: August 2015
Could use larger health packs on the upper route to mid.
Avatar Pocket made an annotation at -2170 1394 -62 while standing at -2191 1497 -18 August 2015
Some of this grass is disappearing and reappearing, or even going behind the tree somehow
Avatar Yellow made an annotation at 2106 -931 274 while standing at 2227 -1151 -23 August 2015
clipping on this tree can stop a rocket jump
Avatar Mystyc Cheez left feedback: August 2015
pretty mapw
Avatar Yellow left feedback: August 2015
love the asthetics of the map, but add signs or make the other signs more obvious
Avatar re1wind left feedback: August 2015
final capture points are small and farily hard to reach
Avatar Osspial made an annotation at 1313 364 -79 while standing at 1495 362 -27 August 2015
more directional arrows would be nice
Avatar Lampenpam left feedback: August 2015
missing cubemaps on LDR lighting