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Trainyard - Alpha 2
by
Bombraker (Midas)
Game Mode:
Capture Points
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
July 2015 on
91.121.155.109:27015
—
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Feedback
The Announcer
left feedback:
July 2015
I find the layout simply but alot of long corridoors and all seem to face the same direction.
SnickerPuffs
made an annotation at
-737 -201 -164
while standing at
-84 -508 68
July 2015
tooshallow. Flood it
Random Ghost
left feedback:
July 2015
might be more fun if this water was a death pit instead
Aksel
left feedback:
July 2015
too many props
The Announcer
left feedback:
(Completed - View)
July 2015
Map feels like a bunch of boxes connected by smaller halls
re1wind
left feedback:
(Completed - View)
July 2015
map is a big symmetrical, not red side vs blue side, but along the length of the map
Taco Doge
made an annotation at
-3920 -801 40
while standing at
-3918 -767 36
July 2015
These train tracks feel out of place and like they have no way to get in this room
Random Ghost
left feedback:
(Completed - View)
July 2015
too big
Taco Doge
left feedback:
(Completed - View)
July 2015
I like how the map transitions from inside to outside but the map is way to long
Turbo Lover
left feedback:
(Completed - View)
July 2015
both second and mid are gigantic cubes
Turbo Lover
left feedback:
July 2015
B looks like a mid
phi
left feedback:
July 2015
those trees in gameplay spaces aren't a very good idea because you can shoot through them but not see
Random Ghost
left feedback:
July 2015
not winnable
Melvineer
left feedback:
July 2015
there still needs a forward spawn when center is capped
Aksel
made an annotation at
2502 0 20
while standing at
2501 62 68
July 2015
this health pack needs an overlay
::Egan::
made an annotation at
3336 -1034 202
while standing at
3627 -1072 292
July 2015
Im tired of walking down this route. maybe lead it onto B point itself from blue perspective?
Aksel
left feedback:
(Completed - View)
July 2015
second forward spawns are really big
Random Ghost
made an annotation at
605 1065 33
while standing at
318 1017 65
(Completed - View)
July 2015
can see into red forward spawn from here
The Announcer
left feedback:
July 2015
noticed there is alot of doors on this map that are all facing the same way.
::Egan::
left feedback:
July 2015
forward spawns too far back?
SnickerPuffs
left feedback:
(Completed - View)
July 2015
B (2) and D (4) would work great as KOTH maps
Random Ghost
left feedback:
July 2015
railings can;t be shot through
::Egan::
left feedback:
July 2015
last seems like it would be fun
Xandoshi222
made an annotation at
1012 -668 226
while standing at
999 -680 260
July 2015
no build seeable
Random Ghost
left feedback:
(Completed - View)
July 2015
I like the look of the middle point
::Egan::
left feedback:
July 2015
Im spending 3/4 of my lives walking
SnickerPuffs
made an annotation at
-369 -19 -166
while standing at
-642 803 718
July 2015
The water has a missing texture when viewed from a distance
Donut the Vikingchap
left feedback:
(Completed - View)
July 2015
Since B is almost symmetrical it looks like a mid point
::Egan::
left feedback:
(Completed - View)
July 2015
B layout confusing, looks symmetrical, confusing with mid point
SnickerPuffs
made an annotation at
-3710 -531 -75
while standing at
-3689 -735 72
July 2015
Why are the tracks so big?
Random Ghost
left feedback:
July 2015
no where around B points for engies to protect teles
Xandoshi222
left feedback:
July 2015
respawn times seem long
SnickerPuffs
made an annotation at
-6307 -857 354
while standing at
-5948 -528 518
July 2015
This building is nice.
The Announcer
left feedback:
July 2015
feels like this map is three koth points in one
Random Ghost
made an annotation at
-1390 -1752 8
while standing at
-1535 -1546 68
(Completed - View)
July 2015
this spawn is huge
Depre
left feedback:
July 2015
The markers for points A,B,C,etc seem strange when the HUD points are unlabelled.
The Announcer
left feedback:
(Completed - View)
July 2015
first impressions is the length of this map might be a too long
Donut the Vikingchap
left feedback:
July 2015
all the overlays seem buggy
SnickerPuffs
left feedback:
(Completed - View)
July 2015
Are you a HQ area in Toontown? I don't think so. Map is too big.
The Announcer
made an annotation at
3190 -477 111
while standing at
3298 792 260
(Completed - View)
July 2015
the space around B is too big imo.
Donut the Vikingchap
left feedback:
July 2015
look how they did the train tracks in well
Donut the Vikingchap
made an annotation at
3726 394 -74
while standing at
3915 641 167
July 2015
these train tracks are huge
Aksel
made an annotation at
-1074 332 216
while standing at
-1064 377 260
July 2015
need an overlay under this amm kit
SnickerPuffs
made an annotation at
-3717 -265 -78
while standing at
-3718 -828 257
July 2015
These tracks don't need to be here. There's a texture that has you covered
Random Ghost
made an annotation at
4034 -378 -59
while standing at
3959 -403 -17
July 2015
steps too high - feels like they are built for a giant
Donut the Vikingchap
made an annotation at
4913 -660 158
while standing at
5180 -656 65
July 2015
These overlays are buggy at a distance
Depre
left feedback:
(Completed - View)
July 2015
C is really far away
SnickerPuffs
left feedback:
(Completed - View)
July 2015
A bit too long for 5cp, Bombraker.