cp_tubular_a3
30 Comments
 
50/0/50 Round Win % (4 rounds) (Click for more information)

Tubular

by Unknown

Feedback

Avatar Eliteal left feedback: 8 hours ago
I had fun as well
Avatar Eliteal made an annotation at 1681 -1336 1488 while standing at 1658 -1429 1540 8 hours ago
this area wasnt often used
Avatar :v left feedback: 8 hours ago
i had fun
Avatar Remi made an annotation at 3989 926 1884 while standing at 4058 1079 1947 8 hours ago
doing a 180 getting out of spawn is a bit annoying
Avatar Remi made an annotation at -1804 -1775 1812 while standing at -1914 -1775 1871 9 hours ago
didn't get moved to next spawn after cap?
Avatar Mr. Burguers left feedback: 9 hours ago
quite certain that in first two rounds BLU attacked A with 10 sec respawn and on the third it was 3 sec because not reset
Avatar pitch yaw and the third one left feedback: 9 hours ago
the overscale overshadows basically everything
Avatar pitch yaw and the third one left feedback: 9 hours ago
compare the rotation times here for example to rotation times on valve maps, they are much shorter due to a smaller map siz
Avatar pitch yaw and the third one made an annotation at 691 576 1829 while standing at 1 41 1954 9 hours ago
if they try to push from here and its clogged, they need to take a giant route back to do anything else
Avatar Doom left feedback: 9 hours ago
there was ways to the back of sniping position but i still felt very very safe
Avatar pitch yaw and the third one left feedback: 9 hours ago
to illustrate what I mean, check blue rotation times for example
Avatar Eliteal left feedback: 9 hours ago
use the smooth tool on the ground displacements
Avatar pitch yaw and the third one left feedback: 9 hours ago
I think B is probably the strongest layout but it suffers from the overscale hard
Avatar Padre Snowmizzle made an annotation at 3109 1590 1813 while standing at 3088 1660 1856 9 hours ago
Hole here
Avatar Doom left feedback: 9 hours ago
pretty fun but overscaled, needs more sightline breakers
Avatar Bait made an annotation at 3790 464 1931 while standing at 3961 854 1937 9 hours ago
can blue not spawn facing a wall :(
Avatar pitch yaw and the third one left feedback: 9 hours ago
there isnt really a layout to fight around
Avatar pitch yaw and the third one made an annotation at 1950 447 1678 while standing at 1542 102 2061 9 hours ago
areas like this genuinely just feel like giant open boxes
Avatar Remi made an annotation at 3824 1192 1687 while standing at 3857 1225 1729 9 hours ago
would be nice if i could rotate to a different spawn door from here without crossing a sightline
Avatar Lobo Estepario left feedback: 9 hours ago
route to C might be blocked at the beginning, quite confusing and theres a lack of arrows
Avatar pitch yaw and the third one left feedback: 9 hours ago
walktimes feel excessive as a result as well as other problems like combat distances not really working out/sightlines etc.
Avatar pitch yaw and the third one left feedback: 9 hours ago
orientate yourself around valve maps for scaling, most of the areas are pretty giant and open
Avatar pitch yaw and the third one left feedback: 9 hours ago
map is very overscaled
Avatar Padre Snowmizzle made an annotation at -735 -297 1871 while standing at -721 -244 1920 9 hours ago
Displacement is a bit bumpy making it where I can't really build here
Avatar Padre Snowmizzle made an annotation at 3783 741 1913 while standing at 3975 824 1940 9 hours ago
Gotta do a U-turn outta spawn room :[
Avatar Exponential Liability left feedback: 9 hours ago
they can build sentries in trees ( i do not like this )
Avatar Padre Snowmizzle made an annotation at 3777 1130 1951 while standing at 3898 1246 1940 9 hours ago
Make this glass one way so RED can't see into our spawn
Avatar Exponential Liability made an annotation at 4146 785 1815 while standing at 4190 858 1732 9 hours ago
this looks weird
Avatar Avast AntiPony 9445 made an annotation at 2579 -376 1594 while standing at 2662 -291 1682 9 hours ago
hole
Avatar Exponential Liability left feedback: 9 hours ago
you can hide in the trees, this is not good.