cp_waterworks_a4
80 Comments
 
0/0/100 Round Win % (2 rounds) (Click for more information)

Waterworks

by Unknown

Feedback

Avatar Startacker! made an annotation at 233 -3255 426 while standing at 269 -3371 331 May 2017
purple lighting?
Avatar Error 305: Cannot load username left feedback: May 2017
Due to the lack of forward spawns, games tend to drag on for too long
Avatar Doktor Richter left feedback: May 2017
agree with muddy. make sure you preview all your lighting (in both hdr and ldr if you're using hdr) before playtesting
Avatar Steve Jobs' cousin Hand Jobs made an annotation at -249 2099 -69 while standing at -255 2232 -43 May 2017
why is this corner here if you can't go in it
Avatar Muddy made an annotation at -1110 990 352 while standing at -875 122 403 May 2017
same with these walls
Avatar Muddy left feedback: May 2017
in fact pretty much every room that has white brick/concrete walls is far too bright
Avatar Muddy made an annotation at -2455 -885 423 while standing at -2439 -1216 497 May 2017
this room is REALLY bright
Avatar Kobolite made an annotation at 836 2108 84 while standing at 773 1495 516 May 2017
i can't jump out the window :(
Avatar Error 305: Cannot load username left feedback: May 2017
While details are nice, don't let there be so many props the player gets distracted by detail
Avatar Muddy left feedback: May 2017
since right now, this layout feels like big square rooms with props sprinkled about
Avatar Muddy left feedback: May 2017
regarding 'flow' - i recommend trying to shape your map's layout using only brushes and not props
Avatar Harribo left feedback: May 2017
dont use a chalkboard in spawn, steel uses it because it's too complex to be intuitive, work on your map's 'flow' instead
Avatar Doktor Richter made an annotation at 2392 -987 186 while standing at 2518 -1067 366 May 2017
I don't really see too much combat on this side route. maybe it doesn't offer enough over the main route
Avatar Muddy made an annotation at 214 3166 277 while standing at 615 2924 393 May 2017
also if you cut this whole area out, since above everything else, mid is very large and labyrinthine
Avatar Kobolite made an annotation at 1353 -2819 95 while standing at 1460 -2915 132 May 2017
really small room
Avatar Doktor Richter made an annotation at -1297 747 360 while standing at -1178 585 531 May 2017
not sure how a spy would sap a building on this roof
Avatar Muddy made an annotation at -90 2336 323 while standing at -385 2298 514 May 2017
just an idea, but if you put the mid point around here, it might make things less confusing
Avatar Doktor Richter left feedback: May 2017
If you're serious about keeping the U shape, maybe add a chalkboard map in spawn like steel has?
Avatar Doktor Richter made an annotation at -22 3053 -238 while standing at -395 3088 -14 May 2017
I don't think I ever see people go down here
Avatar Budelbert Calypso made an annotation at -1325 -835 199 while standing at -872 -790 228 May 2017
my eyes got a sunbrun
Avatar Harribo left feedback: May 2017
the space between 2nd and last feels too wide on the higher ground, like we find it hard to push last as a team as a result
Avatar Startacker! made an annotation at -191 -736 173 while standing at -598 -424 267 May 2017
walked here from red to blu thinking I was flanking
Avatar Error 305: Cannot load username made an annotation at 872 -889 289 while standing at 1130 -1154 235 May 2017
The stop sign that appears here has no collisions
Avatar Budelbert Calypso made an annotation at 296 3233 131 while standing at 1181 2721 164 May 2017
facing point direction from here is extremely visually confusing. mainly by the half open big cover props
Avatar Doktor Richter made an annotation at 141 2150 423 while standing at 1061 -709 562 May 2017
this sightline to mid is horrible
Avatar Harribo left feedback: May 2017
fighting for middle is has no mid range fighting becasue access to it is all ramps, its either on the point or long distanc
Avatar jon made an annotation at -781 -3181 129 while standing at -399 -3181 129 May 2017
sightline, huge rework needed on that
Avatar Muddy left feedback: May 2017
to get to the next point
Avatar Muddy left feedback: May 2017
look at stock 5cp maps - they're designed so that when you stand on mid and cap it, you keep moving in the same direction
Avatar Doktor Richter made an annotation at -2012 -1336 263 while standing at -1984 -1311 235 May 2017
red texture on blu side?
Avatar Muddy left feedback: May 2017
which is really confusing
Avatar Muddy left feedback: May 2017
the problem with this map is that when players cap mid, they're then expected to take a full 180º
Avatar Harribo left feedback: May 2017
i feel like there's too much chickenwire fences, i dont want to have to look through 2 layers of it when looking at other T
Avatar òwó made an annotation at 1103 -905 585 while standing at 1114 -949 587 May 2017
if I crouch standing here I can cover mid, and they have no chance of fighting back.
Avatar Zakaro left feedback: May 2017
Should Midpoint really have sightlines all the way back to near-second?
Avatar Doktor Richter made an annotation at -194 -2213 179 while standing at -587 -2133 139 May 2017
this waterfall still looks like it's falling really slowly
Avatar Startacker! left feedback: May 2017
probably shouldn't use A, B, C, etc signs on 5CP
Avatar òwó made an annotation at 1060 -861 531 while standing at 1032 -959 587 May 2017
there is no reason for the fire to hurt you
Avatar Error 305: Cannot load username made an annotation at 365 2813 181 while standing at 599 2840 139 May 2017
The fences on these stairs are anti-sniper, aren't they?
Avatar Doktor Richter left feedback: May 2017
the map feels more like a square full of obstacles than a series of connected, distinct areas
Avatar Startacker! left feedback: May 2017
you have a lot of hazards on this, tone it down a bit?
Avatar Doktor Richter left feedback: May 2017
same with every other small corner/doorframe
Avatar Startacker! made an annotation at -2177 -888 452 while standing at -2288 -694 491 May 2017
these stairs aren't consistent and aren't clipped
Avatar Kobolite made an annotation at 296 3444 87 while standing at 958 3047 132 May 2017
mid feels prop spammy
Avatar Doktor Richter made an annotation at -452 -1035 96 while standing at -464 -1048 139 May 2017
need to playerclip this corner so players don't get stuck on it
Avatar Startacker! made an annotation at -2348 -1211 424 while standing at -2143 -1382 491 May 2017
this area is 2 bright 4 me
Avatar òwó left feedback: May 2017
your theme is all over the place
Avatar Startacker! left feedback: May 2017
lots of brushes seem to be oddly placed, make sure you build geometry with a grid larger than 1 or 2
Avatar òwó made an annotation at 1203 -689 229 while standing at 1132 -893 235 May 2017
why does this door close after 2nd is capped by blue? It just makes it a pain in the ass to recapture
Avatar Zakaro left feedback: May 2017
that i went from 2nd RED to 2nd Blu without touching mid
Avatar Error 305: Cannot load username made an annotation at 1137 -690 546 while standing at 1165 -1001 589 May 2017
This second-floor fireplace feels gratutious
Avatar Zakaro left feedback: May 2017
not really sure if I should really be able to get lost enough
Avatar Error 305: Cannot load username made an annotation at 798 877 586 while standing at 1081 -726 577 May 2017
This sniper spot provides overly large sightlines
Avatar Doktor Richter left feedback: May 2017
having tons of visual noise hampers that visual clarity
Avatar Doktor Richter left feedback: May 2017
one of TF2's biggest strengths is visual clarity. characters should be more noticeable than the map, especially at distance
Avatar òwó left feedback: May 2017
some roofs arent clipped off, some roofs are, its confusing and inconsitant
Avatar Startacker! made an annotation at -2221 -281 443 while standing at -2255 -301 491 May 2017
this area is useless and just serves as a place to die
Avatar Error 305: Cannot load username made an annotation at 1025 3356 85 while standing at 872 3368 149 May 2017
This small water conveyor thing... It feels kinda forced. Its practical use isn't revealed by any equipment around.
Avatar Muddy made an annotation at -1063 -2876 82 while standing at -1106 -2941 132 May 2017
my framerate fuckin dies when i'm standing around here
Avatar Startacker! made an annotation at -1229 -671 557 while standing at -1182 -720 587 May 2017
wrong color textures here
Avatar Billo made an annotation at -832 -840 579 while standing at -819 -803 587 May 2017
pour fps
Avatar Doktor Richter left feedback: May 2017
...until you get the layout nailed down
Avatar Doktor Richter left feedback: May 2017
It feels like you used almost every brush texture in hammer, which makes things really confusing. stick to dev textures....
Avatar Kobolite made an annotation at -756 3009 8 while standing at -357 2765 -43 May 2017
why is it raining inside here
Avatar Billo made an annotation at -637 -2975 129 while standing at -469 -3304 129 May 2017
make the map simpler it looks like you added a lot of things together and you get easily confused
Avatar Doktor Richter left feedback: May 2017
it doesn't feel like there's a 'main route' to second from mid
Avatar Billo made an annotation at -323 3737 316 while standing at 24 3308 456 May 2017
after capping middle point i dunno where to go
Avatar Error 305: Cannot load username made an annotation at 192 -2260 181 while standing at 485 -2190 97 May 2017
The dam looks flat. I suppose this is because the details are not yet done for, but just in case.
Avatar Doktor Richter made an annotation at -482 3440 319 while standing at -492 3437 363 May 2017
random invisible wall here?
Avatar Harribo made an annotation at -635 -433 215 while standing at -591 -424 257 May 2017
can run to mid without any change in vertical height other than this staircase, flat maps feel boring
Avatar Pocket made an annotation at 2310 -725 618 while standing at 2455 -837 491 May 2017
There's a tiny lip here, as if you had grid snapping off when you made the brushes?
Avatar Doktor Richter made an annotation at -2471 -1285 418 while standing at -1949 -1137 462 May 2017
this room is really really bright in ldr
Avatar Pocket made an annotation at 2702 -1343 617 while standing at 2492 -1225 491 May 2017
gap
Avatar Startacker! left feedback: May 2017
this is a bit of a mess, make sure your brush isn't misaligned
Avatar Pocket made an annotation at 893 -3297 81 while standing at 1032 -3233 139 May 2017
This door juts into the upper doorway when it opens, trapping players up top
Avatar òwó made an annotation at 847 -415 180 while standing at 997 -105 132 May 2017
bit of z-fighting
Avatar Kobolite made an annotation at 866 390 225 while standing at 1045 129 132 May 2017
why chinese text
Avatar Zakaro left feedback: May 2017
shiny floors have some odd texture mismaping for me
Avatar Harribo made an annotation at -798 -3450 290 while standing at -237 -3296 321 May 2017
the lighting in this spawn is yucky
Avatar Kobolite made an annotation at 815 -3293 128 while standing at 796 -3301 132 May 2017
doors open really fast