cp_zoomspilo_a1
33 Comments
100/0/0 Round Win % (4 rounds) (Click for more information)

Zoomspilo

by Unknown

Feedback

Avatar chin left feedback: 3 weeks ago
LONG RESPAWN TIMES AND SIGHTLINES AS LONG AS MY FACE RIGHT NOW
Avatar Melvineer left feedback: 3 weeks ago
red has huge advantage for defending 2nd
Avatar Potato made an annotation at 1200 1027 -59 while standing at 1200 1440 -59 3 weeks ago
maybe dont put red spawn right next to the point
Avatar Crrrrrrystal left feedback: 3 weeks ago
the 2nd point has no flanks at all
Avatar Potato made an annotation at 2087 -2064 294 while standing at 2073 -2038 294 3 weeks ago
first point is too open, second is too enclosed
Avatar 1000 paper cranes for a hat made an annotation at 3103 -776 -21 while standing at 2943 -757 45 3 weeks ago
reduce the size of these packs
Avatar 1000 paper cranes for a hat left feedback: 3 weeks ago
there are only 2 routes to the 1st point, and both require you to go through a very open section of land.
Avatar Crrrrrrystal made an annotation at 2316 -950 320 while standing at 2225 -1026 319 3 weeks ago
this diagonal sniper line is brutal
Avatar Melvineer left feedback: 3 weeks ago
ground is very even, and is only one way to the 1st point??
Avatar Potato made an annotation at 1648 -2139 324 while standing at 1648 -2400 324 3 weeks ago
this map is way too big and easy to defend
Avatar 1000 paper cranes for a hat left feedback: 3 weeks ago
first is way too open
Avatar Crrrrrrystal made an annotation at 2857 1890 -112 while standing at 2806 2122 -101 3 weeks ago
this ledge is going to be annoying to climb
Avatar Urban made an annotation at 1385 648 32 while standing at 1445 665 68 3 weeks ago
normally stairs have a landing instead of going straight into a wall
Avatar Possessed Inkie Shark made an annotation at 2608 1867 -132 while standing at 1778 2285 -65 3 weeks ago
seems pointless
Avatar abp left feedback: 3 weeks ago
even if the map weren't so red sided the current layout isn't very interesting to me
Avatar Possessed Inkie Shark left feedback: 3 weeks ago
last is nearly impossible to push ito
Avatar muddy left feedback: 3 weeks ago
there should be a flat bit at the top of the staircase. stairs don't just go up straight into walls
Avatar muddy made an annotation at 1316 729 -22 while standing at 1471 718 68 3 weeks ago
this isn't how stairs are designed
Avatar abp left feedback: 3 weeks ago
ground displacement work looks unnaturaly bumpy
Avatar Shadow Esper made an annotation at 3125 1878 -111 while standing at 3311 2035 -72 3 weeks ago
need something better to allow people to get over this bump
Avatar Da Spud Lord made an annotation at 1841 1677 -114 while standing at 1816 1592 -52 3 weeks ago
you can build in spawn here
Avatar abp left feedback: 3 weeks ago
sightlines can be ok but too many / bad ones hurt the Fun Level of your map
Avatar abp left feedback: 3 weeks ago
best thing to do to block sightlines is to make a core layout that doesn't have any
Avatar Sor left feedback: 3 weeks ago
its quite annoying seeying a respawndoor and not being able to use it from outside
Avatar Ki left feedback: 3 weeks ago
let blu see the cp. There's very little visibility on the approach
Avatar Erk left feedback: 3 weeks ago
20 second respawn as blu makes it ruff to push
Avatar muddy left feedback: 3 weeks ago
too close to last* sorry i'm drunk
Avatar muddy left feedback: 3 weeks ago
they also spawn ahead of last
Avatar muddy left feedback: 3 weeks ago
red spawns too close to spawn
Avatar Possessed Inkie Shark made an annotation at 2861 -2229 121 while standing at 2457 -2200 164 3 weeks ago
this looks out of palce
Avatar Kitten Rae left feedback: 3 weeks ago
these displacements are so jagged, I'm affraid I'll cut myself, smooth them please
Avatar Sor made an annotation at 2813 1134 -108 while standing at 2822 903 -49 3 weeks ago
the disp is too bumpy
Avatar Possessed Inkie Shark made an annotation at 2258 -1124 313 while standing at 3505 567 34 3 weeks ago
this sightline tho