ctf_dirtcross_a3
16 Comments

Dirtcross

by Unknown

Feedback

Avatar squ1rrel left feedback: 3 weeks ago
a problem is the lack of arrows/signs in the underground bit. trying to find the intel is like a maze
Avatar Devezasā˜­ made an annotation at -1002 -2392 -11 while standing at -949 -2324 11 3 weeks ago
this corridor clip very wrong
Avatar XEnderFaceX made an annotation at -848 -1374 -42 while standing at 600 2118 11 3 weeks ago
big sightline
Avatar Messing Around left feedback: 3 weeks ago
put a trigger hurt in the intel area
Avatar XEnderFaceX made an annotation at -534 2660 -438 while standing at -296 2703 -372 3 weeks ago
very thin wall, looks weird
Avatar blamo left feedback: 3 weeks ago
I feel like this map needs an entire rework to make it more interesting
Avatar XEnderFaceX left feedback: 3 weeks ago
i recommend using the smooth option for the displacements
Avatar Messing Around made an annotation at 678 -398 -377 while standing at 620 -505 -388 3 weeks ago
random no jack entry visuallizer
Avatar I dinne ken left feedback: 3 weeks ago
pack textures next time
Avatar Messing Around left feedback: 3 weeks ago
scale it down
Avatar Defcon left feedback: 3 weeks ago
try to replicate the scale and structure of an official ctf map. identify the things official maps do that your map doesn't
Avatar Dat Doctor made an annotation at 934 -1828 -444 while standing at 922 -1861 -447 3 weeks ago
the layout is big enough to get lost in
Avatar Berry left feedback: 3 weeks ago
placing props in the middle 'doesnt count' either, you need actual brushes and areas in between
Avatar blamo made an annotation at -935 658 -403 while standing at -941 721 -398 3 weeks ago
why the passtime texture here?
Avatar Berry left feedback: 3 weeks ago
please don't have maps where your spawns see each other, it needs much more variation in the middle
Avatar Messing Around left feedback: 3 weeks ago
increase the spawndoor height