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Dirtcross
by Unknown
Game Mode:
Capture The Flag
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
May 2018 on
31.186.251.51:27015
—
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squ1rrel
left feedback:
May 2018
a problem is the lack of arrows/signs in the underground bit. trying to find the intel is like a maze
Devezasā
made an annotation at
-1002 -2392 -11
while standing at
-949 -2324 11
May 2018
this corridor clip very wrong
XEnderFaceX
made an annotation at
-848 -1374 -42
while standing at
600 2118 11
May 2018
big sightline
Messing Around
left feedback:
May 2018
put a trigger hurt in the intel area
XEnderFaceX
made an annotation at
-534 2660 -438
while standing at
-296 2703 -372
May 2018
very thin wall, looks weird
blamo
left feedback:
May 2018
I feel like this map needs an entire rework to make it more interesting
XEnderFaceX
left feedback:
May 2018
i recommend using the smooth option for the displacements
Messing Around
made an annotation at
678 -398 -377
while standing at
620 -505 -388
May 2018
random no jack entry visuallizer
You can't call me AL
left feedback:
May 2018
pack textures next time
Messing Around
left feedback:
May 2018
scale it down
Defcon
left feedback:
May 2018
try to replicate the scale and structure of an official ctf map. identify the things official maps do that your map doesn't
Dead Plant
made an annotation at
934 -1828 -444
while standing at
922 -1861 -447
May 2018
the layout is big enough to get lost in
Berry
left feedback:
May 2018
placing props in the middle 'doesnt count' either, you need actual brushes and areas in between
blamo
made an annotation at
-935 658 -403
while standing at
-941 721 -398
May 2018
why the passtime texture here?
Berry
left feedback:
May 2018
please don't have maps where your spawns see each other, it needs much more variation in the middle
Messing Around
left feedback:
May 2018
increase the spawndoor height