ctf_mimosa_a4
43 Comments
 
67/0/33 Round Win % (15 rounds) (Click for more information)

Mimosa

by ibex

Feedback

Avatar endless bidenscape left feedback: June 2020
this is a neat mode. layout needs work though
Avatar Applecakey left feedback: June 2020
gamemode is super confusing to understand
Avatar endless bidenscape made an annotation at -2389 127 289 while standing at -2396 135 324 June 2020
please dont have a little crevice like this
Avatar endless bidenscape left feedback: June 2020
watch the demo. i swear i should have been capping but it wasnt happening.
Avatar endless bidenscape left feedback: June 2020
we got blocked from capping cause the enemy dropped our flag in the cap zone??
Avatar endless bidenscape left feedback: June 2020
missed out on the last year or so of ctf design theory. its changed
Avatar endless bidenscape left feedback: June 2020
the main issue is the layout is really spread out and stringy - i think you've missed out on
Avatar endless bidenscape left feedback: June 2020
the gamemode is a neat idea, might need some more explaining but i think it Works
Avatar asd417 left feedback: June 2020
I like the theme
Avatar The -- Jorolap left feedback: June 2020
intel to far away from main action
Avatar robert left feedback: June 2020
map feels kinda cramped in some areas
Avatar RGB made an annotation at -43 -537 408 while standing at 29 -677 523 June 2020
this hole is here is very annoying
Avatar endless bidenscape left feedback: June 2020
and mid being oversized just compounds the issue even further
Avatar endless bidenscape left feedback: June 2020
but every time you add a new layer, the next layer gets exponentially longer
Avatar endless bidenscape left feedback: June 2020
which can work just fine. nucleus works
Avatar endless bidenscape left feedback: June 2020
part of your issue is also that the layout is like a series of concentric rings
Avatar endless bidenscape left feedback: June 2020
compare walk times against other maps that you think work well and roughly emulate the mode
Avatar endless bidenscape left feedback: June 2020
i think you need to shrink mid a lot, and simplify the routing
Avatar robert left feedback: June 2020
mid is kinda visually distracting
Avatar endless bidenscape left feedback: June 2020
then i have to rotate around the entire globe to actually take another route
Avatar endless bidenscape made an annotation at -372 -1392 238 while standing at -198 -1329 326 June 2020
if i use this route to attack the flag room, and decide 'this isn't working. i should rotate'
Avatar endless bidenscape left feedback: June 2020
lots of paths that are very long, not a ton of cover, and also tons of ways to flank the enemy
Avatar endless bidenscape left feedback: June 2020
really this whole map feels very scout-oriented
Avatar Kult left feedback: June 2020
fix the lighting please
Avatar endless bidenscape left feedback: June 2020
and the result is that the top scoring players on either team are scouts
Avatar endless bidenscape left feedback: June 2020
and otherwise everything is pretty much wide open
Avatar endless bidenscape left feedback: June 2020
the rockets technically add cover but its fleeting at best
Avatar endless bidenscape made an annotation at 92 -225 592 while standing at 322 -315 726 June 2020
like, this big structure offers cover. thats good
Avatar endless bidenscape left feedback: June 2020
really not any cover for crossing mid once you're past the midpoint
Avatar endless bidenscape left feedback: June 2020
this mid is extraordinarily confusing
Avatar Paperolio left feedback: May 2020
way too many tiny lips and awkward geometry to get caught on
Avatar Clarity made an annotation at 2189 1329 459 while standing at 2263 1160 523 May 2020
close off one of the sides of this room
Avatar Clarity left feedback: May 2020
that stairwell is dumb
Avatar Mikroscopic left feedback: May 2020
I feel like my playermodel is too big for this map
Avatar ])oo]v[ left feedback: May 2020
mid seems a bit too open
Avatar Defcon left feedback: May 2020
thought i was supposed to cap on my own team's cp
Avatar Resident Booba 8 left feedback: May 2020
Also this HUD is very confusing, there are three control point icons on it but there is just a one point.
Avatar Neon Tango left feedback: May 2020
why cant it just be the normal ctf hud?
Avatar Resident Booba 8 left feedback: May 2020
I also really wish the bases really were more than just series of corridors.
Avatar Resident Booba 8 left feedback: May 2020
It is very chaotic and confusing.
Avatar Resident Booba 8 left feedback: May 2020
Mid feels so dangerous and overbearing, I have to look behind me, below me, above me. Danger is everywhere.
Avatar Red left feedback: May 2020
the barrier on reds dorr is weird
Avatar Niro made an annotation at 737 68 205 while standing at 594 116 267 May 2020
please fix this lighting