ctf_mystic_a1
21 Comments
 
50/0/50 Round Win % (6 rounds) (Click for more information)

Mystic

by Yaki

Feedback

Avatar md left feedback: 6 days ago
add spawn doors
Avatar Isaac trade.tf made an annotation at -128 -2389 315 while standing at -57 -2077 431 6 days ago
with the powerup outside, I think this ones a bit too close to it, maybe move outside nearby powerup farther down bridge
Avatar InvisiJesus #RemoveRandomCrits made an annotation at -283 2372 383 while standing at -510 2660 571 6 days ago
climbing up these is a pain in the ass
Avatar Isaac trade.tf made an annotation at 505 -717 211 while standing at 932 -1003 836 6 days ago
I havent really seen many use this passage and I dont thing Ive really either, maybe make it easier to see and more useful?
Avatar Isaac trade.tf made an annotation at 319 -2026 269 while standing at 648 -1917 400 6 days ago
if you put something behind a wall here no ones going to see it and not many will pick it up
Avatar poy left feedback: 6 days ago
pretty fun but I think the lava doesn't really fit in
Avatar InvisiJesus #RemoveRandomCrits left feedback: 6 days ago
the insides of the castles are so awesome.
Avatar Isaac trade.tf left feedback: 6 days ago
you really do need to ad more to the layout asides from just a valley and some rock props for mid, it needs more I think
Avatar made an annotation at -223 -1373 868 while standing at -223 -1608 868 2 weeks ago
we cant see where the flag is so we cant really defend well
Avatar Nethy left feedback: 2 weeks ago
capping is so easy for scouts Wth are you doing with the alternative exits? no class can chase the scouts ;C
Avatar Isaac trade.tf left feedback: 2 weeks ago
I think the map could use a bit more going on with the layout, kinda just a vally with rocks, not real cliffs or highground
Avatar Cargo_Tokens made an annotation at 57 852 477 while standing at -383 -1317 875 2 weeks ago
these haybales disapper at this range
Avatar Isaac trade.tf left feedback: 2 weeks ago
one problem Im seeing is that there's not much of a point to defend since you going to walk into the attackers if you attac
Avatar erk left feedback: 2 weeks ago
theres no real way to defend the intel in medieval
Avatar Cargo_Tokens left feedback: 2 weeks ago
couldn't a someone with a huntsman kill someone as they spawn?
Avatar hoplitejoe left feedback: 2 weeks ago
really boring map, just a straight line
Avatar Nethy left feedback: 2 weeks ago
The point is to close and Scouts are Op since it's just melee
Avatar Cargo_Tokens left feedback: 2 weeks ago
add a giant wall blocking you from seeing into the capture room through the wall
Avatar Iceypyro the Shyguy Medic left feedback: 2 weeks ago
Like the idea
Avatar erk left feedback: 2 weeks ago
idk what any of the powerups do
Avatar Nethy left feedback: 2 weeks ago
the buffs are unnecessary