ctf_toxin_a6
16 Comments
 
20/0/80 Round Win % (5 rounds) (Click for more information)

Toxin

by Unknown

  • Game Mode: Capture The Flag
  • Allowing Feedback: Yes
  • Thread: Unknown
  • Last Seen: 2 weeks ago on 0.0.0.0:27015View Demos

Feedback

Avatar SirUnknown made an annotation at -11 -126 -218 while standing at -50 -562 -155 2 weeks ago
this pit should probalby kill you faster, its just a longer respawn time if youre not a jumping class
Avatar à¶žSUSSYà¶ž left feedback: 2 weeks ago
if you want a ctf map with a flag that's easier to take setting to shotclock is usually a good idea
Avatar lavenderLemniscate made an annotation at -2291 -3040 75 while standing at -2879 -3040 75 2 weeks ago
standing on the roof of the buildings by the middle bridge drains cloak with the cloak and dagger
Avatar Fault in Client/Server Relations made an annotation at -275 -1431 -131 while standing at -269 -1458 -118 2 weeks ago
these seem setup so I can propjump them, yet I cannot :(
Avatar Fault in Client/Server Relations made an annotation at 801 -1116 -14 while standing at 807 -1114 -17 2 weeks ago
feel like I keep getting stuck on little juts-out like this corner
Avatar Stack Man left feedback: 2 weeks ago
more ammo in mid for spies
Avatar à¶žSUSSYà¶ž left feedback: 2 weeks ago
the flow of the map is a bit confusing, it feels very random
Avatar Adam made an annotation at -798 -2586 249 while standing at 399 -2791 11 2 weeks ago
there is a point here where the whole building behind is unrendered
Avatar Maven Raven made an annotation at 1453 329 92 while standing at 1454 327 92 2 weeks ago
best part of this map
Avatar Fault in Client/Server Relations made an annotation at -148 -1911 -180 while standing at -285 -2053 -113 2 weeks ago
why is under the bridge no-builded?
Avatar Fault in Client/Server Relations made an annotation at 1184 -463 215 while standing at 1176 -466 217 2 weeks ago
being able to stand here makes me think I can stand on the roof slightly higher up here
Avatar Keizer Ei left feedback: 2 weeks ago
contest mid in order to actually be able to cap, atm a scout easily slips past all of mid (2/2)
Avatar Keizer Ei left feedback: 2 weeks ago
i think the oneway route would work better if it was placed more on the enemy side of the map, that way you have to (1/2)
Avatar Fault in Client/Server Relations left feedback: 2 weeks ago
not a fan of the oneway route I feel like it segements half the map off. idk I feel like it makes everything play weird
Avatar Dommy left feedback: 2 weeks ago
it would be nice if there is a way out of the death pits, otherwise the time until you die just seems cruel
Avatar Fault in Client/Server Relations made an annotation at -333 -3007 -41 while standing at -344 -2983 1 2 weeks ago
hole