de_gravelreef_a4_3
40 Comments
 
60/0/40 Round Win % (5 rounds) (Click for more information)

Gravelreef 3

by Unknown

Feedback

Avatar Tofawil left feedback: 3 hours ago
polish up the map and it will be good
Avatar CL_FIRMAMENT 1 made an annotation at 1396 1060 222 while standing at 1460 1050 200 3 hours ago
keep bonking my head on this
Avatar Wild Luc left feedback: 3 hours ago
a bit powerful for Blu to hold since AOE Weapons and Engie can easily keep players from capping, goes the same on Red
Avatar Jadeturtle left feedback: 3 hours ago
6) 2 points splits teams and if you dont know you need to hold it after cap you just lose it
Avatar Tofawil made an annotation at -169 -2093 388 while standing at -301 -2028 457 3 hours ago
a bit claustrophobic
Avatar Tofawil made an annotation at 166 -2149 383 while standing at 137 -2192 430 3 hours ago
clipping beam
Avatar Jadeturtle left feedback: 3 hours ago
5) I think the biggest issue in this regard is the 2 points and lack of clear communication that you need to hold the point
Avatar Lost Arachnid made an annotation at -201 2497 37 while standing at -200 2527 31 3 hours ago
move the boat forward a bit so players can swim behind it
Avatar Tofawil made an annotation at 1880 58 92 while standing at 1894 80 138 3 hours ago
i get stuck on teleporters when walking out
Avatar EggsAisle made an annotation at -554 -2504 407 while standing at -626 -2535 384 3 hours ago
embedded doorframe props?
Avatar Jadeturtle left feedback: 3 hours ago
4) You dont want what players do in game to feel useless and having your team lose because you played the objective is bad.
Avatar Tofawil made an annotation at 1901 -34 121 while standing at 1908 76 136 3 hours ago
these doors aren't normally this short, right?
Avatar ٠•● Bubbles Zest made an annotation at 2019 -106 102 while standing at 2193 7 128 3 hours ago
might make for a fun 2point koth
Avatar McMaster-Carr left feedback: 3 hours ago
so very casual players may have a more negative experience with it
Avatar McMaster-Carr left feedback: 3 hours ago
keep in mind: defuse is an inherently competitive mode that requires far more coordination than just walking at the point
Avatar Tukata made an annotation at -502 4 275 while standing at -413 6 324 3 hours ago
pickups are too close to eachother, they clip
Avatar Exponential Liability left feedback: 3 hours ago
please dont make it arena mode though
Avatar CL_FIRMAMENT 1 left feedback: 3 hours ago
Players are often desperately planting bombs in places they definitely can't hold because of these things, and losing.
Avatar CL_FIRMAMENT 1 left feedback: 3 hours ago
an important part of CS defusal is that players are out of the round when they die, and that there's no engineer. (1/2)
Avatar Tofawil made an annotation at -1914 297 217 while standing at -1917 296 257 3 hours ago
pickipng up and dropping the intel here randomly?
Avatar Jadeturtle left feedback: 3 hours ago
Tf2 games wont have that level of coordination and since the points are the way they are they are easier to recap. 2)
Avatar McMaster-Carr left feedback: 3 hours ago
A site is still significantly easier for blu to defend than B
Avatar Jadeturtle left feedback: 3 hours ago
The map needs a better way to communicate what is going on. 1)
Avatar Tofawil left feedback: 3 hours ago
I may be in minority, but I do like the gamemode
Avatar Karahu left feedback: 3 hours ago
gamemode is kinda fun but I don't like how tight the A point is
Avatar netflix beef 2 made an annotation at -291 -2157 443 while standing at -301 -2092 488 3 hours ago
get stuck going up this
Avatar ٠•● Bubbles Zest made an annotation at -208 -1630 344 while standing at -455 -1622 404 3 hours ago
the other point should be locked when blu caps bomb,
Avatar McMaster-Carr made an annotation at -307 -2629 443 while standing at -286 -2092 488 3 hours ago
I can't walk out t
Avatar McMaster-Carr left feedback: 3 hours ago
generally-ish: if you were to rework this gamemode to make it fit tf2 better, you'd probably end up with special delivery
Avatar Lost Arachnid left feedback: 3 hours ago
honestly I aggree feels way to simiar to special delivery
Avatar ٠•● Bubbles Zest left feedback: 3 hours ago
i dont think this gamemode belongs or translates to tf2 well, sorry.
Avatar Lost Arachnid made an annotation at -2641 978 204 while standing at -2645 930 211 3 hours ago
this door needs to be slightly taller, assets are cliiping with each other
Avatar Exponential Liability left feedback: 3 hours ago
taller atleast
Avatar Exponential Liability made an annotation at 1371 1095 134 while standing at 1441 1006 193 3 hours ago
this doorway needs to be bigger
Avatar ٠•● Bubbles Zest made an annotation at -407 586 203 while standing at -602 464 263 3 hours ago
only 30 extra secs for cap??
Avatar Call Me Jim made an annotation at -898 -2212 422 while standing at -983 -2230 381 3 hours ago
Z-fighting at this doorframe
Avatar EggsAisle made an annotation at -281 -2089 425 while standing at -295 -1997 449 3 hours ago
get stuck walking up these stairs
Avatar ٠•● Bubbles Zest made an annotation at -1754 -580 249 while standing at -1752 -641 243 3 hours ago
cap time way too slow
Avatar Exponential Liability left feedback: 3 hours ago
one of the spawn room visualisers is behind the spawndoor for red's spawn
Avatar BtC made an annotation at -2227 344 247 while standing at -2232 228 250 3 hours ago
you can shoot thru the spawn door