kotf_trailblazer_b2
59 Comments
 
40/0/60 Round Win % (5 rounds) (Click for more information)

Trailblazer

by Unknown

Feedback

Avatar Orideer left feedback: 11 hours ago
good artpass
Avatar EggsAisle made an annotation at 288 3522 232 while standing at 669 3407 129 11 hours ago
this roof specifically behaving weirdly?
Avatar fuo made an annotation at -1887 3030 124 while standing at -1693 2808 68 11 hours ago
nice artpass and love the architecture
Avatar Stuffy360 left feedback: 11 hours ago
really fucking cool detailing
Avatar Otter left feedback: 11 hours ago
on top of the train
Avatar Stuffy360 left feedback: 11 hours ago
I like the idea but didn't really have much fun at all. I wish there were a few sheltered areas to avoid the explosive spam
Avatar Orideer left feedback: 11 hours ago
great map
Avatar Otter left feedback: 11 hours ago
being to have the intel onto the spawn was too strong, add respawn flag or drop flag to it.
Avatar skoops left feedback: 11 hours ago
a lot of kinks to iron out but this is a really fun idea
Avatar JP left feedback: 11 hours ago
waiter waiter one more round
Avatar ]+[ Randy Cockburn left feedback: 11 hours ago
two heavies on train door and intel held on roof of same car == unstoppable win. no fun
Avatar Orideer left feedback: 11 hours ago
I like the heavies camping door
Avatar ]+[ Randy Cockburn left feedback: 11 hours ago
two heavies camping in train doors? this is no fun
Avatar Orideer made an annotation at 647 2455 67 while standing at 646 2462 65 11 hours ago
I can get stuck on these bricks sides
Avatar Mister Moonside made an annotation at 184 4210 4 while standing at -153 4516 68 11 hours ago
collision is bad here
Avatar ]+[ Randy Cockburn left feedback: 11 hours ago
think ive died to the middle train more than the enemy team
Avatar Mister Moonside left feedback: 11 hours ago
the collisions in some areas is very wonky leading me to blow grenades up in my own face
Avatar ]+[ Randy Cockburn left feedback: 11 hours ago
maybe lights at the middle train gates so you can tell ahead of time where it's coming from
Avatar JP left feedback: 11 hours ago
i think they should be way slower
Avatar Otter left feedback: 11 hours ago
need better indication of where the middle train is going.
Avatar Orideer left feedback: 11 hours ago
train can kill when leaving spawn?
Avatar voxii left feedback: 11 hours ago
you should consider only allowing flag holders to burn time within a cap area instead of the entire map
Avatar ]+[ Randy Cockburn left feedback: 12 hours ago
lack of any offensive or defensive line makes this play more like solitary death match than anything
Avatar ]+[ Randy Cockburn left feedback: 12 hours ago
appears unclear where people should cap, don't think I've seen it happen yet
Avatar ]+[ Randy Cockburn left feedback: 12 hours ago
speed of train makes it difficult to reenter for health cabinet
Avatar Otter left feedback: 12 hours ago
have flag change team on pickup
Avatar voxii left feedback: 12 hours ago
the flag encourages you to perma run away/deathball with your team which isnt really that engaging IMO
Avatar Orideer left feedback: 12 hours ago
love the middle cart music
Avatar Redante left feedback: 12 hours ago
getting stuck in the wall here
Avatar Orideer left feedback: 12 hours ago
I would add more health/ pickups
Avatar DIPSHIT DOEGIRL ΘΔ& (she/her) left feedback: 12 hours ago
maybe have the middle train slow a bit on the turn so it doesnt just siontantly whip around and kill someone?
Avatar Stuffy360 left feedback: 12 hours ago
lack of health and difficulty of getting to highground just lets certain classes dominate
Avatar fuo left feedback: 12 hours ago
the central train could be smaller and less killy and the map would be more fun imo
Avatar ]+[ Randy Cockburn left feedback: 12 hours ago
clipping on corner of friendly train is too easy, too hard to get unstuck
Avatar asd417 left feedback: 12 hours ago
middle train is just natural disaster. cant see it coming and it comes hard
Avatar Orideer left feedback: 12 hours ago
I would add warning lights fir the middle train
Avatar DIPSHIT DOEGIRL ΘΔ& (she/her) left feedback: 12 hours ago
maybe have warning lights or somethign to warm where themiddle train goes next?
Avatar Orideer made an annotation at 203 2176 324 while standing at 211 2163 331 12 hours ago
could add an engineer cubby here
Avatar Orideer left feedback: 12 hours ago
maybe you shouldnt be able to stand ontop of the train? players like to camp ontop
Avatar ]+[ Randy Cockburn left feedback: 12 hours ago
may want to eliminate the door facing the inside of the loop, too easy for heavies to strafe the entire map from safety
Avatar Orideer left feedback: 12 hours ago
yeah I would slow down the spawn trains
Avatar tabbs left feedback: 12 hours ago
if the trains moved slower it would be much more balanced
Avatar voxii left feedback: 12 hours ago
most chokes + the mid area feel extremely tight to me
Avatar Orideer left feedback: 12 hours ago
ive seen some issues with heavies though
Avatar Orideer left feedback: 12 hours ago
I havent have any issues with explosive classes
Avatar DIPSHIT DOEGIRL ΘΔ& (she/her) left feedback: 12 hours ago
very fun map to dm on
Avatar Stuffy360 left feedback: 12 hours ago
explosive classes make this map aggressively unfun
Avatar Orideer left feedback: 12 hours ago
that middle building could be used for engineers
Avatar Orideer left feedback: 12 hours ago
mid should have a bulding that cant be shot from the train/ affected by the middle train
Avatar Orideer left feedback: 12 hours ago
you could give engineer ammo in that one dropdown room over the track, engineers like to setup there
Avatar Stuffy360 left feedback: 12 hours ago
there's almost nowhere for ground classes to go on this map iit makes classes like engineer suck ass
Avatar Otter left feedback: 12 hours ago
this is brilliant
Avatar Orideer left feedback: 12 hours ago
maybe the train shouldnt move when nobody has the intel
Avatar Orideer made an annotation at 955 4332 271 while standing at 941 4090 332 12 hours ago
engie can reasonably hold here
Avatar tabbs left feedback: 12 hours ago
lack of healthpacks
Avatar Orideer left feedback: 12 hours ago
love this
Avatar Otter left feedback: 12 hours ago
marshlands has a script for fixing the hud.
Avatar Otter left feedback: 12 hours ago
train needs killstreak
Avatar fuo left feedback: 12 hours ago
i dont like the way the rotating train rotates your aim