koth_bazaar_a1a
15 Comments
 
33/0/67 Round Win % (3 rounds) (Click for more information)

Bazaar

by Unknown

Feedback

Avatar miros2019 left feedback: 2 weeks ago
felt that the map was hard to get to point even if it is contested by enemy
Avatar Call Me Jim made an annotation at 2 -825 -222 while standing at 81 -794 65 2 weeks ago
This gangway is arguably too narrow. Most I've seen are 128-256 hu; lets people move and fight on them.
Avatar Locked made an annotation at 615 -97 -314 while standing at 871 -1009 -187 2 weeks ago
i feel like the side ramps going up to mid can stay level instead of going down a slope first its needless convulation
Avatar orizyre made an annotation at 583 97 12 while standing at 608 234 68 2 weeks ago
also good example of good pickup placement, very visible
Avatar orizyre made an annotation at 626 96 71 while standing at 625 88 68 2 weeks ago
light here for the pickup would be nice
Avatar the made an annotation at 41 -23 -350 while standing at 54 -18 -308 2 weeks ago
what is any of this
Avatar the left feedback: 2 weeks ago
add negative space
Avatar orizyre left feedback: 2 weeks ago
look at respawn times and see how other maps do them
Avatar Call Me Jim left feedback: 2 weeks ago
Once mid is lost, retaking is very hard, since attacking uphill.
Avatar orizyre left feedback: 2 weeks ago
too many useless signs around the courtyard outside spawns
Avatar orizyre left feedback: 2 weeks ago
some pickups are barely visible on the path, make them more visible when going from and to the point
Avatar orizyre left feedback: 2 weeks ago
too dark, hard to recognize teams
Avatar orizyre left feedback: 2 weeks ago
this map is too small, too dark and has no pickups, not really fun as spy
Avatar Mr. Burguers left feedback: 2 weeks ago
control point unlock countdown doesn't work, cut and paste the tf_logic_koth to fix
Avatar Call Me Jim made an annotation at 125 -37 -341 while standing at 167 18 -318 2 weeks ago
Ramp why?