koth_boiler_a1
13 Comments
 
67/0/33 Round Win % (3 rounds) (Click for more information)

Boiler

by Unknown

Feedback

Avatar Dr.DeMoon left feedback: 2 weeks ago
to small trigger on capture point
Avatar Exon made an annotation at 2499 -1183 676 while standing at 2848 -1183 676 2 weeks ago
toomany small corridors, sentries can easily cover the point
Avatar pivotman319 made an annotation at -802 -372 262 while standing at -784 -343 256 2 weeks ago
the capture area is too small
Avatar DoodleDon left feedback: 2 weeks ago
There should be outlines showing the capturepoint's radius
Avatar smig left feedback: 2 weeks ago
youre kinda screwed at mid if you're not a jumper class, no way to retreat if you get shot on point without rjing
Avatar Amby made an annotation at 813 71 267 while standing at 812 38 256 2 weeks ago
these death pits suck
Avatar Yakov Marker made an annotation at 2362 -599 457 while standing at 2330 -403 516 2 weeks ago
the map is too claustrophobic, and you need to cut some death pits
Avatar Amby left feedback: 2 weeks ago
this map is really small and tight
Avatar pivotman319 made an annotation at 753 -544 262 while standing at 1079 -556 324 2 weeks ago
the areas are too tightly packed
https://tf2maps.net/threads/guide-how-to-make-better-koth-but-please-make-a-d-instead.42827/ - read this guide to find out why players approaching the point is something we want in KOTH, and how to achieve it
Avatar r0nii left feedback: 2 weeks ago
^^^ 'pointing at what tiftid said'
Avatar Amby made an annotation at -2871 1470 678 while standing at -2872 1479 676 2 weeks ago
what is this supposed to be, it looks really out of place
The point being in a valley encourages players to snipe over it and flank around it, not approach it