koth_cannery_a9
18 Comments
 
67/0/33 Round Win % (3 rounds) (Click for more information)

Cannery

by Unknown

Feedback

Avatar Slap Bass left feedback: June 2017
the right pathway to mid's doorway is VERY constricted, easily spammable
Avatar Slap Bass left feedback: June 2017
you can spam over the pathways connecting the buildings before mid as demo at mid
Avatar Slap Bass left feedback: June 2017
again, the map is pretty constricted, demo can be a real damage dealer, even more than he is normally, on this map
Avatar Hipster_Duck left feedback: June 2017
The ramps are a huge improvement
Avatar Slap Bass left feedback: June 2017
spamming pipes over the ramp connecting the two buildings before mid can kill a fair amount of people on the point
Avatar ProfHappycat left feedback: June 2017
3.5 second soldier rollout and 4 second demoman rollout
Avatar ProfHappycat made an annotation at -326 416 -55 while standing at -422 655 11 June 2017
this is fine but it would probably be better as a disp
Avatar ProfHappycat made an annotation at 119 397 23 while standing at 436 702 203 June 2017
spaces like these need to be widened
Avatar ProfHappycat made an annotation at 441 1725 174 while standing at 451 1569 171 June 2017
personally i don't think this window is needed
Avatar Slap Bass left feedback: June 2017
making the doorways to mid a bit wider would help
Avatar Slap Bass left feedback: June 2017
i feel like demo on this map could be very strong, especially and specifically in the tight doorways to mid and mid itself
Avatar Poxni left feedback: June 2017
I like the general layout a lot, but even if it is intended for lower playercounts it's a bit tight
Avatar ProfHappycat left feedback: June 2017
mostly just the mid point
Avatar ProfHappycat left feedback: June 2017
kinda cramped even if it is 'designed for lower playercounts'
Avatar FλNGS left feedback: June 2017
alot of nice engi [psitions*
Avatar FλNGS left feedback: June 2017
alot of nice engi po
Avatar FλNGS left feedback: June 2017
kind of strange that you can by pass the point with the side roots, though i feel its a nice dynamtic for a small map
Avatar B.A.S.E left feedback: June 2017
no patches under pickups