koth_coriolis_a4
29 Comments
100/0/0 Round Win % (3 rounds) (Click for more information)

Coriolis

by Unknown

Feedback

Avatar tyler left feedback: 4 weeks ago
double layer cap seems kinda weird with how small the cap zones are, maybe it works idk
Avatar tyler made an annotation at -3836 1086 604 while standing at -3786 1721 1501 4 weeks ago
or this one, and it would still be a little large imo
Avatar tyler made an annotation at -2326 1172 605 while standing at -2387 1711 1501 4 weeks ago
you could cut this entire yard area
Avatar Diva Dan left feedback: 4 weeks ago
listen to the demo
Avatar idolon left feedback: 4 weeks ago
and then the flanks penetrate pretty far into enemy territory
Avatar idolon left feedback: 4 weeks ago
like, its wide, so players going to the sides may or may not get noticed
Avatar Diva Dan left feedback: 4 weeks ago
even if this were 5cp or 3cp, there are just too many ways to avoid combat
Avatar idolon left feedback: 4 weeks ago
flanks are nice to have but i think the way players can entirely bypass large sections of the map is weird
Avatar idolon left feedback: 4 weeks ago
i think the map has too many routes that let players be sneaky.
Avatar Doom made an annotation at 695 903 -878 while standing at -1072 -561 -698 4 weeks ago
big sightline
Avatar Svode made an annotation at -4243 -67 -724 while standing at -4243 -67 -724 4 weeks ago
make this climbable
Avatar Xayir left feedback: 4 weeks ago
i dont like this gas tank on point
Avatar idolon left feedback: 4 weeks ago
i couldnt even see the dude. like he just took his sweet time doing it and i didnt find him
Avatar idolon left feedback: 4 weeks ago
that a sniper managed to sneak behind us and then not get noticed for like a full minute
Avatar idolon left feedback: 4 weeks ago
my engie nest got taken out by a sniper from behind us. im so fucking confused
Avatar tyler left feedback: 4 weeks ago
this is way overscaled for koth
Avatar Diva Dan left feedback: 4 weeks ago
map needs more landmarks, all the roofs are about the same level, and a lot of the map is obscured- make mid taller looking
Avatar tyler left feedback: 4 weeks ago
i keep getting lost
Avatar tyler left feedback: 4 weeks ago
being on a dyson ring is cool as fuck
Avatar idolon left feedback: 4 weeks ago
and im already getting fucked from behind by faster classes
Avatar idolon left feedback: 4 weeks ago
the downside of a map this lage is that i havent even walked to the point
Avatar phi left feedback: 4 weeks ago
possibly consider it could work as a 5cp too, there's a decent spot for a second
Avatar Diva Dan made an annotation at 993 -129 -699 while standing at 1605 -183 -891 4 weeks ago
this is the wall im talking about, if you dont remember
Avatar phi left feedback: 4 weeks ago
either commit to 3cp or koth - if you're sticking with koth you need to reduce the empty space
Avatar Diva Dan left feedback: 4 weeks ago
it makes it hard to notice mid and it doesnt stand out on its own enough
Avatar Diva Dan left feedback: 4 weeks ago
the map in general feels too large to fight in, and closing the distance with people feels weird with the slopes sometimes
Avatar phi left feedback: 4 weeks ago
as a remnant of the 3cp version, there's a lot of unused space to the immediate right of spawn
Avatar Diva Dan left feedback: 4 weeks ago
spawn yard is fuckn massive, and im kinda not running into people
Avatar Shadow Esper made an annotation at 4896 30 -657 while standing at 4760 54 -612 4 weeks ago
weird collision here