koth_defenitlynotdock_a6
25 Comments
 
0/0/100 Round Win % (2 rounds) (Click for more information)

Defenitlynotdock

by Unknown

Feedback

Avatar ibex left feedback: January 2021
I want to like the outside routes, but it's just going to be hard to control the sightlines without ruining it
Avatar [UHG]barracks obimbo made an annotation at -1206 741 51 while standing at -1940 393 91 January 2021
cannot see snipers back here when they can snipe u
Avatar [UHG]barracks obimbo made an annotation at -636 -1283 336 while standing at -711 -1227 388 January 2021
this spot is op for soldier
Avatar Tiftid left feedback: January 2021
Since most of the gameplay is in a single, huge area, snipers just have a field day while classes like Heavy go extinct. Ideally, you want there to be distinct 'routes', some of which favour long-range combat and some of which favour close-range combat - that way each class can use their unique abilities.
Avatar Tiftid left feedback: January 2021
On the point area, people who are trying to approach the point can get shot by enemies who aren't even on the point. This is bad, because it means that the point's hard to approach and therefore hard to cap, which is not what you want in KOTH.
Avatar Fluxx left feedback: January 2021
can see under the bridges in the water, but can't swim under them even when there looks to be room to do so
Avatar XBOX User left feedback: January 2021
version.
Avatar XBOX User left feedback: January 2021
These walkways don't work in TF2, they are too narrow and they have never really related to the rest of the layout in any
Avatar ibex left feedback: January 2021
routes are a little unfocused, people are everywhere so there's no frontline or push/pull gameplay
Avatar XBOX User left feedback: January 2021
You need more interesting height variation and routing, study official maps, see how they construct their routes.
Avatar XBOX User left feedback: January 2021
This whole layout feels like one big curved path that is flat and open.
Avatar Frupcup™ left feedback: January 2021
need more healhpacks of varied sizes
Avatar artisan crack dispensary made an annotation at 624 1217 266 while standing at 751 1938 97 January 2021
weird and awkward routw
Avatar XBOX User left feedback: January 2021
Mid is just a sightline, it doesn't work.
Avatar Loose Noose left feedback: January 2021
this door feels to small and I don't trust it's not being camped
Avatar Loose Noose left feedback: January 2021
feels weird to have to jump over this at the angle I approach it
Avatar Loose Noose left feedback: January 2021
this walkway is way too thin and I jump over it when coming out of the water
Avatar norfolk made an annotation at -246 -1300 45 while standing at -144 -1385 97 January 2021
weird seam
Avatar RollerNice left feedback: January 2021
let me go under this bridge, you have to swim up
Avatar Help! Raccoons took my penis! made an annotation at 795 -168 13 while standing at 711 -664 228 January 2021
You have a fungal outbreak in this room
Avatar Loose Noose left feedback: January 2021
feels like I can jump over this balcony, but can't
Avatar Steve Jobs' cousin Hand Jobs made an annotation at -1285 -588 -118 while standing at -1396 -788 -62 January 2021
displacement broke here
Avatar Frupcup™ left feedback: January 2021
raise the skybox. Rocket Jumps end prematurely
Avatar norfolk made an annotation at 686 -1200 292 while standing at 812 -1276 353 January 2021
very annoying that you have to jump up here, breaks the flow of the path
Avatar Loose Noose left feedback: January 2021
skybox lighting goes nuclear when looking from inside. Looks like a teleport door