koth_distill_a4
24 Comments
 
33/0/67 Round Win % (3 rounds) (Click for more information)

Distill

by Chef Boyardeeznuts

Feedback

Avatar HolySnickerPuffs left feedback: 2 weeks ago
Having the roof path just dump you in the same are as the otherpaths feels like a waste
Avatar Ezoc left feedback: 2 weeks ago
sure its to prevent getting ontop of the roof, but then the entire skybox should be lowered
Avatar Ezoc left feedback: 2 weeks ago
the skybox in the middle of the map becomes taller than it is in the rest of the map
Avatar IT'S SHARKIN' TIME made an annotation at -282 26 347 while standing at -350 179 404 2 weeks ago
the door pops up into this doorway a little
Avatar Ooooooooo, I'm Bob Dylan left feedback: 2 weeks ago
nobuild waterways so you can't make impenetrable water bases
Avatar IT'S SHARKIN' TIME left feedback: 2 weeks ago
put a nobuild underwater
Avatar HolySnickerPuffs made an annotation at 668 -1867 276 while standing at 674 -1944 331 2 weeks ago
Adding a crate here, to change this from cover to a jump, might be a good idea. Then again, I could be wrong
Avatar IT'S SHARKIN' TIME left feedback: 2 weeks ago
crouch doors?
Avatar IT'S SHARKIN' TIME left feedback: 2 weeks ago
listen to the mic discussion in the demo
Avatar HolySnickerPuffs left feedback: 2 weeks ago
Making the point enclosed, surrounded on all sides by the teams bases/mid building will remove sightlines
Avatar Ooooooooo, I'm Bob Dylan left feedback: 2 weeks ago
the point is really exposed, maybe make that pillar in the middle bigger so you have cover
Avatar HolySnickerPuffs left feedback: 2 weeks ago
I suggest adding more water passages throughout the map, giving more ways for each team to sneak onto the point
Avatar HolySnickerPuffs left feedback: 2 weeks ago
Plus, if someone is fighting an enemy here, only having one of each pack type will make it so their enemy doesnt get a pack
Avatar HolySnickerPuffs made an annotation at 452 3 52 while standing at 523 -7 105 2 weeks ago
Only having one large and one medium health pack here will lessen the entity count. (1/2)
Avatar IT'S SHARKIN' TIME made an annotation at -697 -954 256 while standing at -708 -965 292 2 weeks ago
this spot is hard to grab health in
Avatar Erk left feedback: 2 weeks ago
not a lot of ammo or health around the map
Avatar Melvineer left feedback: 2 weeks ago
ammo and health packs right next to the control point is too generous and also spammy
Avatar IT'S SHARKIN' TIME left feedback: 2 weeks ago
buildings closer to spawn should be team coloured, rather than those closer to the point
Avatar IT'S SHARKIN' TIME made an annotation at -390 2116 270 while standing at -377 2235 324 2 weeks ago
i like the marking health with hay
Avatar Ezoc made an annotation at 275 -2479 307 while standing at 221 -2291 356 2 weeks ago
this room here seems unessesary
Avatar IT'S SHARKIN' TIME left feedback: 2 weeks ago
zero rooftop clipping
Avatar IT'S SHARKIN' TIME left feedback: 2 weeks ago
walking out of spawn straight onto a downhill slope is really wierd
Avatar Ezoc left feedback: 2 weeks ago
the sightlines on the sides of the map are ridiculous
Avatar Flipy made an annotation at 766 -2476 285 while standing at 853 1731 331 2 weeks ago
this sightline is too big