koth_distill_a4
24 Comments
 
33/0/67 Round Win % (3 rounds) (Click for more information)

Distill

by Chef Boyardeeznuts

Feedback

Avatar SnickerPuffs left feedback: June 2017
Having the roof path just dump you in the same are as the otherpaths feels like a waste
Avatar $2 pea soup left feedback: June 2017
sure its to prevent getting ontop of the roof, but then the entire skybox should be lowered
Avatar $2 pea soup left feedback: June 2017
the skybox in the middle of the map becomes taller than it is in the rest of the map
Avatar bikkie (Gyro Gaming) made an annotation at -282 26 347 while standing at -350 179 404 June 2017
the door pops up into this doorway a little
Avatar 144p YouTube Video left feedback: June 2017
nobuild waterways so you can't make impenetrable water bases
Avatar bikkie (Gyro Gaming) left feedback: June 2017
put a nobuild underwater
Avatar SnickerPuffs made an annotation at 668 -1867 276 while standing at 674 -1944 331 June 2017
Adding a crate here, to change this from cover to a jump, might be a good idea. Then again, I could be wrong
Avatar bikkie (Gyro Gaming) left feedback: June 2017
crouch doors?
Avatar bikkie (Gyro Gaming) left feedback: June 2017
listen to the mic discussion in the demo
Avatar SnickerPuffs left feedback: June 2017
Making the point enclosed, surrounded on all sides by the teams bases/mid building will remove sightlines
Avatar 144p YouTube Video left feedback: June 2017
the point is really exposed, maybe make that pillar in the middle bigger so you have cover
Avatar SnickerPuffs left feedback: June 2017
I suggest adding more water passages throughout the map, giving more ways for each team to sneak onto the point
Avatar SnickerPuffs left feedback: June 2017
Plus, if someone is fighting an enemy here, only having one of each pack type will make it so their enemy doesnt get a pack
Avatar SnickerPuffs made an annotation at 452 3 52 while standing at 523 -7 105 June 2017
Only having one large and one medium health pack here will lessen the entity count. (1/2)
Avatar bikkie (Gyro Gaming) made an annotation at -697 -954 256 while standing at -708 -965 292 June 2017
this spot is hard to grab health in
Avatar erk left feedback: June 2017
not a lot of ammo or health around the map
Avatar Melvineer left feedback: June 2017
ammo and health packs right next to the control point is too generous and also spammy
Avatar bikkie (Gyro Gaming) left feedback: June 2017
buildings closer to spawn should be team coloured, rather than those closer to the point
Avatar bikkie (Gyro Gaming) made an annotation at -390 2116 270 while standing at -377 2235 324 June 2017
i like the marking health with hay
Avatar $2 pea soup made an annotation at 275 -2479 307 while standing at 221 -2291 356 June 2017
this room here seems unessesary
Avatar bikkie (Gyro Gaming) left feedback: June 2017
zero rooftop clipping
Avatar bikkie (Gyro Gaming) left feedback: June 2017
walking out of spawn straight onto a downhill slope is really wierd
Avatar $2 pea soup left feedback: June 2017
the sightlines on the sides of the map are ridiculous
Avatar òwó made an annotation at 766 -2476 285 while standing at 853 1731 331 June 2017
this sightline is too big