koth_ewber_a1
13 Comments
100/0/0 Round Win % (3 rounds) (Click for more information)

Ewber

by Ewber Taxi

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Avatar blamo made an annotation at -1015 -494 106 while standing at -852 -487 161 2 weeks ago
these 'catwalks' feel too thin, maybe try widening them?
Avatar AsG_Alligator made an annotation at 1851 -983 -165 while standing at 1657 -1006 -107 2 weeks ago
whats the point of this door?
Avatar 1000 paper cranes for a hat made an annotation at 2506 193 -253 while standing at 2694 167 -251 2 weeks ago
add a ramp here to make this elevated area more accessible
Avatar blamo left feedback: 2 weeks ago
layout feels alright at a first glance? Even if a bit arbitrary at times
Avatar Jitterskulls |s<bp mplace.tf| made an annotation at 830 -444 170 while standing at 832 -445 171 2 weeks ago
this walkway could perhaps be open to the point
Avatar AsG_Alligator left feedback: 2 weeks ago
overall the point feels awkward to fight for
Avatar Jitterskulls |s<bp mplace.tf| made an annotation at 848 -217 48 while standing at 1056 -472 171 2 weeks ago
very few spots for sniping around the point
Avatar virtualconnor4 made an annotation at 164 -319 15 while standing at 179 -327 14 2 weeks ago
too bright
Avatar AsG_Alligator left feedback: 2 weeks ago
theres no visual representation of cap point boundaries
Avatar blamo made an annotation at -1264 -1001 121 while standing at -1334 -1063 161 2 weeks ago
very odd to have a full hp pack here, maybe try medium?
Avatar blamo left feedback: 2 weeks ago
if you use red and blu textures for each respective side
Avatar blamo left feedback: 2 weeks ago
r team recognition
Avatar blamo left feedback: 2 weeks ago
for future reference I would probably use textures other than white dev textures as 1. it doesnt look good and 2. easier fo