koth_goldveine_a2
30 Comments
 
33/0/67 Round Win % (3 rounds) (Click for more information)

Goldveine

by Unknown

Feedback

Avatar chin made an annotation at 949 600 201 while standing at 973 557 245 June 2023
never ever felt the need to use the saw deathtrap vent, the staircases were too good
Avatar pierogi made an annotation at 1958 60 91 while standing at 1885 0 140 June 2023
this ramp has a tiny step up before it reaches the floor
Avatar nefarious criminal left feedback: June 2023
no parts of the map really feel different from each other, more variety in layout and geometry might make it better
Avatar Kaia! made an annotation at -1972 -31 269 while standing at -1875 -23 283 June 2023
this giant ramp down doesn't play well
Avatar pierogi made an annotation at 4637 193 360 while standing at 5050 -298 364 June 2023
respawn room visualiser texture stretched. I'd personally put one on each of these three doors instead
Avatar Kaia! made an annotation at 428 1443 309 while standing at 302 1402 361 June 2023
this is super steep
Avatar chin made an annotation at -2575 -99 326 while standing at -3247 -79 451 June 2023
3 doors that look alike all right next to each other as soon as you come out of spawn is quite boring
Avatar pierogi made an annotation at -2446 -45 360 while standing at -2831 -19 324 June 2023
these doors are a bit close together
Avatar pierogi left feedback: June 2023
I feel like the ceiling doesn't add much, could easily be an outside map
Avatar Lizard Of Oz made an annotation at -1197 -153 79 while standing at -929 -206 140 June 2023
this general area is a bit overscaled
Avatar nefarious criminal left feedback: June 2023
the non-point parts feel a little unnecessary either there needs to be forward hold potential or a shorter walk to point
Avatar AllInTw0 left feedback: June 2023
team can see. In spectator it looks funny. 2/2
Avatar AllInTw0 made an annotation at -3400 -384 472 while standing at -3453 -521 491 June 2023
these no entry brushes have texture all around them. All of the sides should be nodraw expect the one that the enemy 1/2
Avatar pierogi left feedback: June 2023
doors are slow, 550 is a good speed
Avatar AllInTw0 made an annotation at 1487 694 209 while standing at 1464 667 224 June 2023
miss placed wall brush
Avatar lomse_ left feedback: June 2023
lighting and textures are quite nice
Avatar Templario20982 made an annotation at -1068 -1115 532 while standing at -1230 -768 354 June 2023
we are in blu territory but the lightning is red
Avatar pierogi left feedback: June 2023
map feels slightly overscaled, passageways are a bit wide and there aren't many good places for an uber push
Avatar AllInTw0 left feedback: June 2023
has*
Avatar AllInTw0 made an annotation at 1669 1422 344 while standing at 1670 1415 356 June 2023
this ramp ahs a rllllllly small gap. How did you do this? are you using a grid below one unit?
Avatar Kaia! made an annotation at -3463 456 382 while standing at -3506 517 444 June 2023
this is not very visible
Avatar Kaia! left feedback: June 2023
middle is super wide and makes midrange combat hard
Avatar lomse_ made an annotation at 2091 379 194 while standing at 3403 -585 147 June 2023
even this room is massive, yet doesn't really serve any purpose
Avatar Kaia! left feedback: June 2023
the lobbies are super big and the geometry feels a bit messy
Avatar pierogi left feedback: June 2023
personally I prefer prop doors
Avatar Panckakebro left feedback: June 2023
overscaled
Avatar pierogi left feedback: June 2023
optimisation needs work
Avatar lomse_ left feedback: June 2023
feels way too large, we have 14 ppl but I have barely seen anyone
Avatar Kaia! left feedback: June 2023
shutter doors for lobby encourages forward holds rather than allowing spawners to have the advantage in entering their side
Avatar AllInTw0 made an annotation at 105 -484 101 while standing at 111 -419 140 June 2023
miss placed ramp