koth_groveisland_a1
46 Comments
100/0/0 Round Win % (3 rounds) (Click for more information)

Groveisland

by Unknown

Feedback

Avatar Defcon left feedback: October 2020
you can download decompiled official maps here: https://tf2maps.net/threads/valve-maps-decompiled.5952/
Avatar SOURDOE LOAF left feedback: October 2020
clip your roofing, work on blocking sightlines more meaningfully
Avatar Maid left feedback: October 2020
there should not be full health kits on your map without a very good reason, let alone on rooves - gives jumpers advantage
Avatar dont use the dye. thats cheatin left feedback: October 2020
blast jumping is a tradeoff of health for positioning. why would you give them a full health pack?!
Avatar Defcon left feedback: October 2020
look at how official maps are divided into distinct areas with brushes rather than being huge yards full of props
Avatar Maid made an annotation at 694 -854 87 while standing at 750 -975 68 October 2020
probably shouldnt be able to stand on the outside of this
Avatar Cicero made an annotation at -56 -3272 -173 while standing at -29 -3199 -123 October 2020
jumpers can get out of bounds
Avatar Cicero made an annotation at 589 -3464 -89 while standing at 580 -3463 -91 October 2020
I don't think I'm supposed to get here
Avatar Tumby left feedback: October 2020
why is there a full health pack on the roofs?
Avatar Cargo_Tokens left feedback: October 2020
add more spawn points in spawn so people dont spawn inside eachother
Avatar Defcon left feedback: October 2020
divide your spaces with skybox brushes so the whole map doesn't render at once
Avatar Tumby left feedback: October 2020
make the railings non solid and add player clips around them. annoying to fight around like this
Avatar Tiftid left feedback: October 2020
Everybody goes up onto the ground above the point because it has actual cover and that point doesn't - this results in gameplay where everyone just camps the high ground as opposed to playing the objective, and it's hard to get on the point because you get sniped from the point, the high ground above it and the routes to either side
Avatar hauntahologist made an annotation at 763 -2561 -192 while standing at 791 -2561 -138 October 2020
stuck here
Avatar Cicero left feedback: October 2020
these trees are kind of annoying, obstructing stuff like sentries
Avatar Tiftid left feedback: October 2020
there's a rollup door at blu spawn that slides up past the cylinder thing it's meant to go into - it makes a cool effect with the chicken wire but it doesn't make sense sadly
Avatar Defcon left feedback: October 2020
compare your map to official koth maps
Avatar dont use the dye. thats cheatin left feedback: October 2020
mid feels unfocused - really wide, and the top route where people are led to isn't the objective
Avatar hauntahologist left feedback: October 2020
theres too many good spots for sniper
Avatar SOURDOE LOAF left feedback: October 2020
this map could use some simplified routes and guidance towards the point
Avatar Maid left feedback: October 2020
please add more spawnpoints - we all spawn inside eachother
Avatar hauntahologist left feedback: October 2020
get rid of the trees in the gameplay space that obstruct vision
Avatar Maid left feedback: October 2020
handrails should be noncolliding and surrounded by clip brushes, so bullets can go through the props
Avatar Defcon made an annotation at -836 617 289 while standing at -932 865 322 October 2020
why does this height advantage have a full health pack that only jumping classes can use
Avatar jeff alfredo left feedback: October 2020
tooo much high ground next to spawn
Avatar dont use the dye. thats cheatin made an annotation at 141 2571 98 while standing at 183 2662 -155 October 2020
an enemy soldier can spam down from this building.
Avatar XBOX User made an annotation at 88 1912 -185 while standing at 74 2272 -116 October 2020
Why is this door here?
Avatar Beyond Trash made an annotation at -764 3320 -123 while standing at -308 3320 -123 October 2020
the sniper sightlines are huge
Avatar dont use the dye. thats cheatin left feedback: October 2020
so many rooftops are unclipped with no other ways up. this disproportionately favours blast jumping classes
Avatar Maid left feedback: October 2020
can stand on top of trees
Avatar HattStone made an annotation at 75 -1783 -132 while standing at 205 -1685 -126 October 2020
what's the point of this?
Avatar SOURDOE LOAF left feedback: October 2020
most paths lead above the point, its not very intuitive where the point is until you go searching for it
Avatar dont use the dye. thats cheatin made an annotation at 670 1291 -227 while standing at 695 1304 -187 October 2020
these are way too close to gameplay space
Avatar Maid left feedback: October 2020
map seems to lead u to the roof above the point rather than the point itself, and theres no way to attack from the roof
Avatar CHICKEN GREMLIN left feedback: October 2020
indoors is too dark and can make it easy to confuse teams
Avatar dont use the dye. thats cheatin made an annotation at -630 3040 -123 while standing at -631 3039 -123 October 2020
locker doesnt open
Avatar XBOX User left feedback: October 2020
You should not have trees in the gameplay spaces.
Avatar Maid made an annotation at -874 -477 2 while standing at -876 -474 36 October 2020
dont forget pickup patches
Avatar dont use the dye. thats cheatin left feedback: October 2020
sso dark indoorss
Avatar XBOX User left feedback: October 2020
Sightlines, sightlines everywhere.
Avatar dont use the dye. thats cheatin made an annotation at -774 2572 -191 while standing at -791 2561 -137 October 2020
i'm stuck
Avatar dont use the dye. thats cheatin left feedback: October 2020
red spawn is pretty dark
Avatar dont use the dye. thats cheatin made an annotation at -608 3216 -135 while standing at -599 3261 -84 October 2020
unclipped
Avatar HattStone made an annotation at 517 -3510 -121 while standing at 260 -3279 -126 October 2020
there is only spawn point
Avatar Zylvezter made an annotation at -256 3096 -110 while standing at -639 3246 -68 October 2020
too dark
Avatar CHICKEN GREMLIN left feedback: October 2020
spawn is too dark, id recommend adding some point lights