koth_hourglass_a1
27 Comments
 
0/0/100 Round Win % (3 rounds) (Click for more information)

Hourglass

by Unknown

Feedback

Avatar Jadeturtle left feedback: 16 hours ago
The map is way to overscaled, feels really bad to fight in almost every corridor
Avatar Pseudonomenclature made an annotation at 1121 1094 -74 while standing at 1166 1091 -59 16 hours ago
this door and on the other side: they're too exposed, little reason to take them, maybe add cover?
Avatar Tofawil made an annotation at -354 -2680 -71 while standing at 106 -2963 -59 16 hours ago
but i do this way
Avatar Tofawil made an annotation at 354 -2930 -61 while standing at 161 -2811 -59 16 hours ago
I don't lose frames when looking this way
Avatar is a cricket a grasshopper left feedback: 16 hours ago
overscale issues overshadow everything
Avatar is a cricket a grasshopper left feedback: 16 hours ago
scale is numero uno priority though
Avatar Jadeturtle left feedback: 16 hours ago
I cannot tell the team in the dark building at mid
Avatar is a cricket a grasshopper left feedback: 16 hours ago
introduce changes in elevation, microcover, more layout points of interest to actually make it engaging
Avatar is a cricket a grasshopper left feedback: 16 hours ago
isnt really much going on
Avatar is a cricket a grasshopper made an annotation at 738 -509 920 while standing at 799 -390 1047 16 hours ago
with all due respect the area in front of the point for example is a giant flat plane with a dividing wall in it, there
Avatar is a cricket a grasshopper left feedback: 16 hours ago
ref for scale
Avatar is a cricket a grasshopper left feedback: 16 hours ago
tf2 is designed around combat ranges of 1024Hu, think of where players face each other and measure the distance as a direct
Avatar Tofawil left feedback: 16 hours ago
the map lacks a Thingâ„¢; try to find something special to center it around
Avatar is a cricket a grasshopper left feedback: 16 hours ago
map is pretty overscaled, most fights are happening thousands of hammer units apart in flat planes
Avatar Pseudonomenclature made an annotation at 131 -1685 -120 while standing at 390 -1579 -59 16 hours ago
need ammo pack back here
Avatar Pseudonomenclature left feedback: 16 hours ago
entire map is a bit too big
Avatar Exponential Liability left feedback: 16 hours ago
oh wait they do have them but its so dark you cant see them (and they also do not animate properly)
Avatar Exponential Liability made an annotation at -421 -3660 -94 while standing at -71 -3793 -59 16 hours ago
spawns have no resupply
Avatar Carl Hoagie made an annotation at 109 -65 -99 while standing at 28 -327 -62 16 hours ago
add lights
Avatar Pseudonomenclature made an annotation at 16 -3675 -76 while standing at -195 -3941 -59 16 hours ago
too dark in here
Avatar Exponential Liability made an annotation at 210 -3708 -80 while standing at 96 -3872 -59 16 hours ago
way too dark
Avatar Carl Hoagie made an annotation at -77 3650 -98 while standing at -78 3931 -62 16 hours ago
add lights
Avatar Otter made an annotation at -194 -2108 -101 while standing at -193 -2149 -52 16 hours ago
This section is too big, too long sightlines.
Avatar Kash Patel left feedback: 16 hours ago
yea for startes just decrease the scale by 10%
Avatar Carl Hoagie made an annotation at -551 -317 56 while standing at -594 327 97 16 hours ago
add lights
Avatar Exponential Liability left feedback: 16 hours ago
WAYYY too big
Avatar is a cricket a grasshopper made an annotation at 38 -3839 -112 while standing at 95 -3935 -59 16 hours ago
darkness