koth_idk_a1
26 Comments
 
0/0/100 Round Win % (3 rounds) (Click for more information)

Idk

by Unknown

Feedback

Avatar burgerlover9001 left feedback: 2 days ago
not sure how I feel about the dropdowns, they feel a bit strange
Avatar chin made an annotation at 222 -773 2281 while standing at -611 -749 1995 2 days ago
clip roof
Avatar Gravidea left feedback: 2 days ago
The sightlines aren't too bad. Just needs some cutoffs and more cover.
Avatar Lo-fi Longcat made an annotation at -587 -740 1938 while standing at -617 -656 1991 2 days ago
these doors are a bit buggy, they were often open leading me to think a spy was walking through, but they weren't
Avatar Gravidea made an annotation at -185 -1696 1879 while standing at 476 1587 1931 2 days ago
Pretty nasty sightline.
Avatar chin made an annotation at 1669 10 2033 while standing at 1767 4 2091 2 days ago
really wish spy had something to hide behind around here, or that it was a bit wider or something.
Avatar burgerlover9001 made an annotation at 679 423 1859 while standing at 679 424 1860 2 days ago
this and the box on the opposite side make traversal from lower area to upper a bit awkward
Avatar Gravidea left feedback: 2 days ago
I personally use flat dev textures so I'm biased, but the floor should be grids at least.
Avatar Woman made an annotation at 639 -431 1815 while standing at 616 -376 1867 2 days ago
This dropdown is awful to use because you are stuck in a tiny corridor leading to a giant open area on low ground
Avatar Gravidea left feedback: 2 days ago
Not too bad for an Alpha 1. Flow is good. Check door triggers near point is what I meant by last feedback.
Avatar chin made an annotation at -485 -742 1943 while standing at -524 -698 1995 2 days ago
doors on end touch should be on end touch all, or you use the same trigger for both doors at mid
Avatar burgerlover9001 left feedback: 2 days ago
the layout is pretty solid, I like how the map flows
Avatar Gravidea left feedback: 2 days ago
Check your door triggers. Might be associated to both doors.
Avatar Craftosaur left feedback: 2 days ago
most of the map is in shadow
Avatar Gravidea left feedback: 2 days ago
I feel like point could be expanded upon. Seems very small.
Avatar Impressionable Youth left feedback: 2 days ago
map. it's sightlines. :C (everywhere)
Avatar robopan made an annotation at 1003 2494 2116 while standing at 1219 2868 2116 2 days ago
common spawncamping because of small walk times
Avatar Impressionable Youth left feedback: 2 days ago
sniper
Avatar burgerlover9001 left feedback: 2 days ago
maybe some team colored trims or something similar
Avatar burgerlover9001 left feedback: 2 days ago
I don't hate the solid white textures but I feel like just a tiny bit of variety would make a big difference
Avatar Doom left feedback: 2 days ago
the big block in the middle of the point isnt fun to fight around
Avatar Gravidea left feedback: 2 days ago
Solid dev textures are good, but maybe don't make them all the same colour, and make the floor grids.
Avatar chin left feedback: 2 days ago
mid too small to get past ppls as spy :(
Avatar Impressionable Youth left feedback: 2 days ago
it ok
Avatar Woman left feedback: 2 days ago
Everything one same solid color makes it hard to see depth and is generally unpleasant to look at.
Avatar Impressionable Youth left feedback: 2 days ago
these flat textures ar ea bit disorienting :C