koth_idostack_a2
30 Comments
 
44/0/56 Round Win % (9 rounds) (Click for more information)

Idostack

by Idolon

Feedback

Avatar Engi left feedback: (Completed - View) 4 weeks ago
Avatar Kiglirs left feedback: (Completed - View) 4 weeks ago
Avatar Engi left feedback: (Completed - View) 4 weeks ago
Avatar B-day -- Jorolap made an annotation at 2076 -870 344 while standing at 2104 -836 388 4 weeks ago
this area feels to strong to hold other areas feel more balanced
Avatar zythe_ left feedback: 4 weeks ago
add a feedback round relay that openes up all the barriers between stages
Avatar Kaia! made an annotation at 301 -162 428 while standing at 258 149 566 4 weeks ago
wish more fights occured on the ends of this little tunnel. is a neat route
Avatar Kaia! made an annotation at 373 826 376 while standing at 478 927 406 4 weeks ago
route is easy to miss on flume rounds
Avatar Kaia! made an annotation at 1602 113 590 while standing at 1395 554 609 (Completed - View) 4 weeks ago
Avatar Kaia! made an annotation at 1700 1202 272 while standing at 1611 1319 350 4 weeks ago
didn't like this texture as it's so yellow
Avatar Kiglirs left feedback: 4 weeks ago
i think i had weird collisions on the roof of the sawmill point house
Avatar Toaster gaming left feedback: 4 weeks ago
the points are too easy to defend
Avatar zythe_ made an annotation at 3161 1049 411 while standing at 3135 1065 452 4 weeks ago
clip this ladder prop
Avatar zythe_ left feedback: (Completed - View) 4 weeks ago
Avatar Lullaby left feedback: (Completed - View) 4 weeks ago
Avatar zythe_ made an annotation at 2457 2382 417 while standing at 2456 2391 452 (Completed - View) 4 weeks ago
Avatar Kiglirs left feedback: (Completed - View) 4 weeks ago
Avatar Kaia! left feedback: (Completed - View) 4 weeks ago
Avatar SomethingDeveloper made an annotation at 4015 1092 281 while standing at 4038 1245 375 4 weeks ago
i have an idea for this control point if you are planning to keep the saw you could make the point into 2 small points
Avatar Toaster gaming left feedback: 4 weeks ago
the map feels a bit too tight, some of the areas could be a bit more open
Avatar Kaia! left feedback: (Completed - View) 4 weeks ago
Avatar zythe_ left feedback: (Completed - View) 4 weeks ago
Avatar Kiglirs left feedback: (Completed - View) 4 weeks ago
Avatar Kaia! made an annotation at 1508 1024 492 while standing at 1466 964 532 (Completed - View) 4 weeks ago
Avatar Blumberquack made an annotation at 4348 -1772 174 while standing at 4722 -1667 260 (Completed - View) 4 weeks ago
Avatar zythe_ left feedback: 4 weeks ago
perhaps the controlpoints names should be like 'zone 2: Flume' 'zone 3:' 'zone: 4' etc
Avatar zythe_ made an annotation at 3659 -3255 403 while standing at 3592 -3220 452 4 weeks ago
send additional outputs to these doors to change their skin to closed when not in use
Avatar Kaia! left feedback: 4 weeks ago
second round point was immediately unlocked (bunker issue or logic issue?)
Avatar SomethingDeveloper made an annotation at 1745 -1515 271 while standing at 1749 -1547 287 4 weeks ago
make it so u dont have to jump to get on the roof
Avatar Kaia! left feedback: 4 weeks ago
I think it's easy to see through the doors, but gets lost as you get closer to it.
Avatar Kaia! left feedback: 4 weeks ago
minehead: would maybe shift the point prop more towards the center of the cap room to make it easier to see from outside1/2