koth_indusktrial_a2b
14 Comments
 
33/0/67 Round Win % (3 rounds) (Click for more information)

Indusktrial

by Unknown

Feedback

Avatar Lacry left feedback: 6 days ago
i like the skybox
Avatar Niki left feedback: 6 days ago
there shouldn't be a headglitch position observing capture point
Avatar dansal made an annotation at 1303 806 13 while standing at 1119 607 36 6 days ago
need better lighting here, i could hardly see a demoman i was fighting against
Avatar Niki left feedback: 6 days ago
there are some very long sightlines that better be broken with something
Avatar dansal left feedback: 6 days ago
needs more lighting in the areas outside the point and spawns
Avatar bonez left feedback: 1 week ago
none of the rocks are clipped
Avatar Niki left feedback: 1 week ago
sentry can be hidden inside a rock near spawn
Avatar sono left feedback: 1 week ago
build each area of your map one at a time, at different, heights, and connect them
Avatar bonez left feedback: 1 week ago
maybe try messing with displacements to add some height variation
Avatar sono left feedback: 1 week ago
tf2 level design thrives on height variation, this map lack it in a lot of areas
Avatar sono left feedback: 1 week ago
you've kinda built all the gameplay on a single flat brush, leads to long sightlines and boring combat
Avatar sono left feedback: 1 week ago
map is very flat
Avatar Niki left feedback: 1 week ago
this area needs a way up
Avatar bonez made an annotation at -1570 141 152 while standing at -1598 124 161 1 week ago
maybe add another exit out of this building here