koth_magfed_a2
50 Comments
 
57/0/43 Round Win % (7 rounds) (Click for more information)

Magfed

by Unknown

  • Game Mode: King of the Hill
  • Allowing Feedback: Yes
  • Thread: Unknown
  • Last Seen: 3 weeks ago on 0.0.0.0:27015View Demos

Feedback

revise the underground rooms and maybe simplify some turns here and there
Avatar ForeverFractal117 made an annotation at 638 635 584 while standing at 653 622 593 3 weeks ago
this health pack is kind of unnecessary
Avatar orizyre made an annotation at 1271 -698 60 while standing at -1 -1147 322 3 weeks ago
barely used
Avatar Feminine Desires made an annotation at -17 1140 198 while standing at 290 1219 244 3 weeks ago
this pack is way too obnoxious to pick up for its location
Avatar -{FF}-â—„BEANPOLE BARRYâ–º left feedback: 3 weeks ago
paths that are only barely the size of the player make for bad fights
Avatar skypuppy eat nanana made an annotation at 160 -810 193 while standing at -299 -1367 244 3 weeks ago
I find a lot of the geometry a bit too complex, makes combat harder to track, I would streamline a lot of these rooms
Avatar fuo made an annotation at 432 72 1047 while standing at 423 77 1081 3 weeks ago
on these*
Avatar jertuukka left feedback: 3 weeks ago
i like the verticality
Avatar fuo made an annotation at 163 286 -31 while standing at 401 -3 980 3 weeks ago
standable
Avatar VenomousViperKin left feedback: 3 weeks ago
If this map were a bread, it would be a pretzel rod, as said before
Avatar ForeverFractal117 left feedback: 3 weeks ago
the underground section is basically entirely pointless
Avatar Feminine Desires made an annotation at -1867 811 -53 while standing at -815 -434 451 3 weeks ago
make sure to check your sightlines. Hard to reach areas that look onto the spawn are a nightmare to deal with
Avatar ͶƎI⅃A ͶI DƎ⋊ƆO⅃ made an annotation at -821 351 174 while standing at -871 579 269 3 weeks ago
this spot is abit confusing to navigate
Avatar The Announcer left feedback: 3 weeks ago
not sure where sniper would get to play on this
Avatar -{FF}-â—„BEANPOLE BARRYâ–º left feedback: 3 weeks ago
most of the side areas contribute nothing to gameplay
Avatar ForeverFractal117 left feedback: 3 weeks ago
soldier is way too powerful on this map
Avatar -{FF}-â—„BEANPOLE BARRYâ–º left feedback: 3 weeks ago
the only classes that get to do anything on this are soldier and engineer
Avatar -{FF}-â—„BEANPOLE BARRYâ–º left feedback: 3 weeks ago
map is sprawling theres no way to play as a team you just have to choose a random route
Avatar The Announcer left feedback: 3 weeks ago
the map is so short that whoever holds mid just gets to spawncamp
Avatar VenomousViperKin left feedback: 3 weeks ago
A lot of the map needs to be simplified, like removing the big ass window that lets you see spawn door from anywhere
Avatar Mae left feedback: 3 weeks ago
underground area barely gets used
Avatar skypuppy eat nanana left feedback: 3 weeks ago
I think it's a bit vertically overscaled for TF2
Avatar punk rock snep gf ΘΔ& (she/it left feedback: 3 weeks ago
very fun to dm on
Avatar TomTheFunnyGuy made an annotation at -2192 355 4 while standing at -2192 1280 4 3 weeks ago
mid could do with some small health packs
Avatar punk rock snep gf ΘΔ& (she/it left feedback: 3 weeks ago
normally maps with this much verticality dont work well in tf2 but this map is very fun, defo uses verticality well
Avatar fuo made an annotation at 1798 -790 8 while standing at 1787 -767 4 3 weeks ago
spawn area is a little dark
Avatar Feminine Desires left feedback: 3 weeks ago
you have too many spectator cam spots for a small map
Avatar jertuukka made an annotation at 1742 -176 111 while standing at 1751 -230 224 3 weeks ago
putting big health and ammopacks is useless for the people in the spawn and spawncampy for the enemy
Avatar Feminine Desires left feedback: 3 weeks ago
scale*
Avatar Feminine Desires left feedback: 3 weeks ago
sclae
Avatar Feminine Desires left feedback: 3 weeks ago
you need to improve the flow between low ground and high ground for non mobile classes. This mostly means reducing vertical
Avatar The Announcer made an annotation at -1741 169 105 while standing at -984 244 260 3 weeks ago
spawncamp encouraging kits
Avatar ͶƎI⅃A ͶI DƎ⋊ƆO⅃ made an annotation at -297 124 -309 while standing at -202 279 -251 3 weeks ago
bit odd to have a full healpack just across another healpaclk
Avatar orizyre left feedback: 3 weeks ago
not a lot of flat platforms, may be too much elevation, hard as demoknight/ spy
Avatar jertuukka left feedback: 3 weeks ago
i like the verticality
Avatar -{FF}-â—„BEANPOLE BARRYâ–º made an annotation at -410 -278 -7 while standing at -423 -279 4 3 weeks ago
you get stuck in here
Avatar Carverer made an annotation at -273 -84 -138 while standing at 81 -212 -251 3 weeks ago
this basement is way too out of the way
Avatar VenomousViperKin made an annotation at 23 -1144 289 while standing at 24 -1144 319 3 weeks ago
this medkit too hard to grab
Avatar ArtZ left feedback: 3 weeks ago
map wasn't removed from queue due to low player count so there are at least 2 demos for this version just so you know
Avatar NowSentientFinch made an annotation at 10 -178 -31 while standing at 10 -194 11 3 weeks ago
please turn off texture lock so these hazard tapes aren't stretched out
Avatar VenomousViperKin made an annotation at 421 33 -291 while standing at 422 59 -254 3 weeks ago
asymm pickups here
Avatar VenomousViperKin made an annotation at -1647 239 146 while standing at -1649 239 145 3 weeks ago
Map isnt symmetrical in spots, like here
Avatar ForeverFractal117 left feedback: 3 weeks ago
fun to play on, uses verticaly ina very interesting way
Avatar VenomousViperKin left feedback: 3 weeks ago
If this map were a donut it would be a plain spiral shaped with sugar coating on top
Avatar ForeverFractal117 left feedback: 3 weeks ago
this map is very fun
Avatar The Announcer left feedback: 3 weeks ago
this map is very fun as soldier
Avatar The Announcer left feedback: 3 weeks ago
you can see to lower spawn doors from the bridge right above cap, that seems a bit unfair
Avatar EggsAisle left feedback: 3 weeks ago
generally avoid putting large medkits close to spawn, it encourages spawncamping.
Avatar -{FF}-â—„BEANPOLE BARRYâ–º left feedback: 3 weeks ago
will need to be retested, very low playercount
Avatar EggsAisle left feedback: 3 weeks ago
enemy arrived at our spawn and blew up our tele before the cap even unlocked