koth_mudlands_a2
29 Comments
 
67/0/33 Round Win % (3 rounds) (Click for more information)

Mudlands - A2

by [YG] Ewber Reindeer

Feedback

Avatar The Announcer left feedback: November 2017
mid is flat and squarish, there are no turns, pretty open... so it's hard to push in or do anything cool, really
Avatar Muddy made an annotation at 1046 1671 88 while standing at 1155 1909 120 November 2017
this corridor is very uninteresting and uninspired
Avatar The Announcer left feedback: November 2017
small chokepoint on each entrance to middle, makes it a big spamfest for the defending team
Avatar eljest left feedback: November 2017
...see each other but not fight
Avatar The Announcer left feedback: November 2017
mid, besides the building in the middle isn't that interesting - and i think thats because of its overall shape
Avatar eljest left feedback: November 2017
i think that the transparent fences near the point have to go, make them not seethroughable, its not fun when 2 ppl can...
Avatar Muddy made an annotation at -1134 -727 95 while standing at -1132 -613 106 November 2017
pleeeeeeeease avoid putting one-way doors in your map if you can help it
Avatar eljest left feedback: (Completed - View) November 2017
Avatar Steve Jobs' cousin Hand Jobs left feedback: November 2017
you can't cap without being exposed to hte snipers on the bridge
Avatar Muddy left feedback: (Completed - View) November 2017
Avatar Steve Jobs' cousin Hand Jobs left feedback: November 2017
might want to add a flank around the point.
Avatar Muddy made an annotation at -367 3081 -70 while standing at -348 2658 65 November 2017
i recommend increasing the scale of this water texture, looks weird when it's this small
Avatar eljest left feedback: (Completed - View) November 2017
Avatar Steve Jobs' cousin Hand Jobs left feedback: (Completed - View) November 2017
Avatar squ1rrel made an annotation at 664 -1233 270 while standing at 795 -1217 331 November 2017
this balcony enables the enemy team to completely dominate players opening the shutters
Avatar Steve Jobs' cousin Hand Jobs made an annotation at -647 -1242 292 while standing at -660 -1040 324 (Completed - View) November 2017
Avatar Sor left feedback: November 2017
the fences around the cap feel weird because of how much you can see through
Avatar Urban made an annotation at 55 2 28 while standing at 97 -106 76 November 2017
increase the capture area size
Avatar Steve Jobs' cousin Hand Jobs left feedback: November 2017
might want to increase the cap area
Avatar Muddy made an annotation at 74 -82 27 while standing at 94 -192 73 November 2017
tiny capture area
Avatar chin left feedback: November 2017
all these shutter doors are quite annoying
Avatar erk made an annotation at 897 -1343 21 while standing at 999 -1406 113 (Completed - View) November 2017
Avatar Sor left feedback: November 2017
courtyards feel empty and snipers can see the enemy team´s main entrance from like 2000 HU away
Avatar erk left feedback: November 2017
needs a lot more health and ammo pick ups, players have to run all the way back to spawn to heal
Avatar The Announcer left feedback: November 2017
point area is way to flat
Avatar CACTU made an annotation at -1123 -727 1 while standing at -1191 -325 14 November 2017
this corridoor is really long and thin, like REALLY long and thin
Avatar Muddy made an annotation at 69 -3874 187 while standing at 37 -4076 211 November 2017
i don't like how we spawn with our faces up against a wall
Avatar squ1rrel made an annotation at 193 3317 14 while standing at 381 3178 67 (Completed - View) November 2017
Avatar Steve Jobs' cousin Hand Jobs left feedback: November 2017
feels a bit overscaled