koth_obelisk_a3
50 Comments
 
33/0/67 Round Win % (3 rounds) (Click for more information)

Obelisk

by Unknown

  • Game Mode: King of the Hill
  • Allowing Feedback: Yes
  • Thread: Unknown
  • Last Seen: 3 weeks ago on 0.0.0.0:27015View Demos

Feedback

Avatar Defcon left feedback: 3 weeks ago
relying so heavily on props to break up the spaces will also make this very difficult to optimize
Avatar Fault in Client/Server Relations left feedback: 3 weeks ago
break your spaces up instead of putting 'things' in a box
Avatar floofy made an annotation at 175 -152 -980 while standing at 255 841 -935 3 weeks ago
error
Avatar kube made an annotation at -1593 -1287 -1045 while standing at -1697 -1301 -1086 3 weeks ago
who put lava on my roof :( now im too hot
Avatar Accidental Tea made an annotation at 1 -1684 -1269 while standing at 170 -1926 -1241 3 weeks ago
maybe extend the wall so snipers can't see all the way over here, gota bit cheap shot earlier
Avatar floofy made an annotation at -1067 1470 -1326 while standing at 1156 916 -1122 3 weeks ago
waaay too wide
Avatar à¶žSUSSYà¶ž left feedback: 3 weeks ago
try to block off sightlines and gameplay space with brush structures, open areas mean lots of props needed hard to make fun
Avatar whatheman28 made an annotation at -663 -308 -1266 while standing at -652 -226 -1255 3 weeks ago
cliff thing looks odd right here
Avatar ♥Bunny♥Slut♥ left feedback: 3 weeks ago
fun but far too large and open
Avatar floofy made an annotation at -1178 2545 -1301 while standing at -1154 3532 -1254 3 weeks ago
to make this layout better i would for starts use a wall or two to divide this whole section up
Avatar Defcon left feedback: 3 weeks ago
mid being so wide/large makes it very easy to ignore the point and walk to the enemy spawn
Avatar Trippey made an annotation at -232 3779 -1252 while standing at -420 4074 -1255 3 weeks ago
usually a1 is a basic layout with not so many detailed props for scenery, that way its easier to adjust the layout
Avatar Accidental Tea made an annotation at 13 2908 -1054 while standing at -800 -1735 -1134 3 weeks ago
snipers can almost see all the way to spawn from here, a bit exploitable
Avatar Stack Man left feedback: 3 weeks ago
the moving grates didnt really seem to add much
Avatar The 64th Gamer made an annotation at 345 -2217 -1326 while standing at -2213 -1787 -1086 3 weeks ago
insane sightline right here
Avatar floofy made an annotation at -1385 740 -1235 while standing at -1184 3525 -1254 3 weeks ago
way too long of a sightline
Avatar floofy left feedback: 3 weeks ago
i had fun, too open and needs more rooms
Avatar Defcon left feedback: 3 weeks ago
compare the size of your middle area to the middle of an official koth map like highpass or viaduct
Avatar Z VFQYRHFANTH left feedback: 3 weeks ago
gates by the point are unecessary
Avatar Fault in Client/Server Relations made an annotation at -442 1596 -1228 while standing at -460 -3670 -1132 3 weeks ago
this is ridiculous; a sightline should never be near this long
Avatar floofy made an annotation at 372 2166 -1300 while standing at 530 3413 -1254 3 weeks ago
this area is too dark
Avatar floofy left feedback: 3 weeks ago
maps too open, try adding more rooms to fill the space
Avatar à¶žSUSSYà¶ž made an annotation at 1063 2125 -1278 while standing at 1068 2136 -1264 3 weeks ago
big pipe blocks my movement :(
Avatar ♥Bunny♥Slut♥ made an annotation at -2018 -1553 -1285 while standing at -2052 -1833 -1180 3 weeks ago
cant jump up this ledge
Avatar à¶žSUSSYà¶ž made an annotation at 425 3224 -1326 while standing at -2 3680 -1264 3 weeks ago
test
Avatar Stack Man made an annotation at 2050 414 -1132 while standing at 2083 390 -1089 3 weeks ago
this health pack is a little out of the way for a dead end
Avatar Oddy made an annotation at 1924 -58 -1302 while standing at 1944 -4 -1258 3 weeks ago
what ever
Avatar Stack Man left feedback: 3 weeks ago
some pretty big sightlines. can hardly use the side rotues
Avatar Oddy made an annotation at -141 3746 -1261 while standing at -167 3814 -1258 3 weeks ago
HORRIBLE frame drops right here
Avatar The 64th Gamer left feedback: 3 weeks ago
lighting is very yellow and dull
Avatar Trippey made an annotation at 15 -92 -1318 while standing at 215 -430 -1249 3 weeks ago
outline the cap zone
Avatar Oddy made an annotation at -17 -1038 -1316 while standing at 45 -275 -1258 3 weeks ago
bad fps drops at mid point
Avatar Stack Man left feedback: 3 weeks ago
not finding many health packs
Avatar Fault in Client/Server Relations left feedback: 3 weeks ago
this map is more or less a box with things (a lot of things) in it; try to build 'zones' with unique shapes/bespoke designs
Avatar Trippey made an annotation at -77 -4386 -1267 while standing at -1 -4537 -1255 3 weeks ago
really bad fps drop here
Avatar zythe_ left feedback: 3 weeks ago
extremely flat, consider adding more significant and interesting hight varriation, like this its very boring
Avatar zythe_ left feedback: 3 weeks ago
the point area is the only area that matters on a koth map, this map has way to much space on either side
Avatar The 64th Gamer left feedback: 3 weeks ago
despite the cover for sightlines, from spawn to point is a beeline with no height variation or proper rooms
Avatar Z VFQYRHFANTH left feedback: 3 weeks ago
map feels like it was made specifically for scouts only, every place is super big
Avatar zythe_ left feedback: 3 weeks ago
this map is waaaay too massive and wide
Avatar ♥Bunny♥Slut♥ left feedback: 3 weeks ago
can stand on this tiny ledge
Avatar Accidental Tea left feedback: 3 weeks ago
please, more health and ammo
Avatar floofy left feedback: 3 weeks ago
pls upload with full compile, not fast
Avatar à¶žSUSSYà¶ž made an annotation at 111 -1096 -1854 while standing at -788 -1176 -1437 3 weeks ago
how do i get back up :(
Avatar Stack Man made an annotation at -765 -1101 -1563 while standing at -1066 -1174 -1458 3 weeks ago
non jumpers get stuck here
Avatar Bolicob left feedback: 3 weeks ago
I spawned in the ground. Check to make sure the spawn entities aren't touching the ground
Avatar zythe_ left feedback: 3 weeks ago
dont publish maps compiled on fast, they run horribly and cause other issues
Avatar Fault in Client/Server Relations left feedback: 3 weeks ago
deathpit is slow
Avatar Fault in Client/Server Relations left feedback: 3 weeks ago
map is crazy open and way too wide
Avatar Bolicob left feedback: 3 weeks ago
cool theme, but map seems very big and flat