koth_plump_a3a
24 Comments
 
50/0/50 Round Win % (4 rounds) (Click for more information)

Plump

by Unknown

Feedback

Avatar ඞSUSSYඞ made an annotation at 405 8229 162 while standing at 93 5993 196 March 2018
sightline to spawn!! big and bad
Avatar ඞSUSSYඞ made an annotation at 1012 7893 195 while standing at 1038 7860 202 March 2018
hiding behind this wall is an effective way to spawncamp
Avatar Kaia! left feedback: March 2018
there's only two ways into the point, add more
Avatar Narpas ♪ left feedback: March 2018
there's only two paths throughout the entire map, which is really few; I recommend watching Crash's video on KotH design
Avatar ඞSUSSYඞ left feedback: March 2018
right now everything feels completely separate and it's boring
Avatar ඞSUSSYඞ left feedback: March 2018
make the map less constricted, allow for interplay between routes and areas
Avatar Lemur Puncher left feedback: March 2018
maybe add some sightlines, or destroy some walls
Avatar Kaia! left feedback: March 2018
attackers have to turn blind corners to move out
Avatar ඞSUSSYඞ left feedback: March 2018
take viaduct, where controlling the yard is vital to effictively controlling the point - this map doesnt have that
Avatar ඞSUSSYඞ left feedback: March 2018
players probably will have a hard time entering and exiting mid - hardly any defenders have entered the yard area, for ex.
Avatar ඞSUSSYඞ left feedback: March 2018
it's difficult to attack mid because of how constricted its entrances / exits are
Avatar Lemur Puncher left feedback: March 2018
the areas between the spawn and the immediate areas of the capture point see no fighting taking place
Avatar Narpas ♪ made an annotation at 762 6516 202 while standing at 974 6515 267 March 2018
it feels awkward to have to snake around here
Avatar Kaia! left feedback: March 2018
not healthpacks, i meant patches under health/ammo
Avatar ඞSUSSYඞ left feedback: March 2018
whole thing screams 'plain'
Avatar Kaia! left feedback: March 2018
add healthpacksa
Avatar ඞSUSSYඞ left feedback: March 2018
the layout isn't very interesting, there aren't any cool combat spaces
Avatar Kaia! made an annotation at 918 7887 133 while standing at 1095 7393 212 March 2018
players can only get back to spawn a single way -- lower this or add some stairs
Avatar Kaia! left feedback: March 2018
add a resupply in between the doors instead of in the very back
Avatar Narpas ♪ made an annotation at 735 8431 145 while standing at 627 8534 183 March 2018
I feel like you should move the resupply cabinet over to here so it's easier to access from the doors
Avatar Smk left feedback: March 2018
make cap times shorter
Avatar Lemur Puncher left feedback: March 2018
I would make the shawdows lighter
Avatar Kaia! left feedback: March 2018
There's a ton of hallway-esque paths, super quick rotates, and no real way to push.
Avatar Bong made an annotation at 607 8298 116 while standing at 470 8336 129 March 2018
have doors open upward so that players don't get caught on them