koth_radio_indev5
18 Comments
 
29/0/71 Round Win % (7 rounds) (Click for more information)

Radio

by Unknown

Feedback

Avatar Boic left feedback: 2 weeks ago
I think you should take off the nodraw from the point roof. It's easy to get over it and I think you'd expect to see it
Avatar Aulli left feedback: 2 weeks ago
I actually like the idea of this though, I think you could do something with this. Might've gone too far though
Avatar Hadull made an annotation at 193 -1814 155 while standing at 184 -1898 211 2 weeks ago
what if here theirs a wall here but theres a path on both sides the go to the point like a V?
Avatar Aulli left feedback: 2 weeks ago
explosive spam on the point
Avatar Aulli left feedback: 2 weeks ago
so. much. spam on the point, between the enclosed nature, close spawns and fast respawn times, there's constant
Avatar hamburgent gameplay left feedback: 2 weeks ago
the chaotic and fast nature of this emphasizes a lack of agency, why should i care about the point when rounds r so random
Avatar Hadull made an annotation at 115 -1974 152 while standing at 182 -1891 211 2 weeks ago
plz widen this area
Avatar hamburgent gameplay left feedback: 2 weeks ago
respawn waves are probably too short resulting in a constant flow of random players rather than team pushes
Avatar Rickedy Split (Commissions Open left feedback: 2 weeks ago
without putting themselves in real danger
Avatar Rickedy Split (Commissions Open left feedback: 2 weeks ago
attacking is very difficult due to the enclosed nature of the point, splash damage weapons can be used to spam the point
Avatar hamburgent gameplay left feedback: 2 weeks ago
once one team takes control of mid the map is over we dont have time or space to fight back
Avatar Aulli made an annotation at 105 -1234 335 while standing at 221 -1159 402 2 weeks ago
this room could be brightened
Avatar Boic left feedback: 2 weeks ago
I don't find the pit having any reason to exist apart from having one for the sake of it
Avatar The Shrek Family left feedback: 2 weeks ago
So the gameplay is just a big clusterfuck of TDM where the happens to be a point involved somewhere on the map.
Avatar The Shrek Family left feedback: 2 weeks ago
Most of this map has nothing to do with actual mid, it is just ways to flank each other.
Avatar The Shrek Family left feedback: 2 weeks ago
I get the idea of trying to make a fast paced king of the hill map but I don't think this really works as it is.
Avatar zythe_ left feedback: 2 weeks ago
open up the point a bit
Avatar Boic left feedback: 2 weeks ago
Unless you are aiming to have fast paced rounds, the 1 minute timer is pretty low for a koth map