koth_sango_a15
31 Comments
100/0/0 Round Win % (3 rounds) (Click for more information)

Sango

by Unknown

Feedback

Avatar Defcon left feedback: 2 weeks ago
please spend some time looking at official maps
Avatar geegor102 made an annotation at -673 573 19 while standing at -632 647 75 2 weeks ago
this area is too easy for defenders too hold, and it is really hard to be dislodged
Avatar Defcon left feedback: 2 weeks ago
keep working on putting more thought and time into your layouts
Avatar Vanilla Cake left feedback: 2 weeks ago
cut up the spawn - point area a bit more, it is too much of a single 'big space'
Avatar Custard1 left feedback: 2 weeks ago
not many places for Engies to build
Avatar Yeti made an annotation at -145 -1023 -151 while standing at -359 -1173 -84 2 weeks ago
this path is really easy to go up as attacker, but slow / hard for defenders
Avatar Sans Seriff made an annotation at -3379 325 -187 while standing at -3577 325 -187 2 weeks ago
this map has a very funky flow, which is good
Avatar ExplosiveGamer21 left feedback: 2 weeks ago
not enough ammo
Avatar erk left feedback: 2 weeks ago
all the areas where you fight are wide and flat
Avatar samuelkeller64 left feedback: 2 weeks ago
once someone has mid its pretty much over
Avatar Defcon left feedback: 2 weeks ago
you need something dividing the spawn area from the combat area
Avatar Custard1 made an annotation at -1774 77 -300 while standing at -1795 -103 -180 2 weeks ago
this shed feels a little underused
Avatar Custard1 left feedback: 2 weeks ago
the verticality is nice, although some areas are too high
Avatar Cargo_Tokens left feedback: 2 weeks ago
the brush work is quite big, but the areas of the map are too small
Avatar Defcon made an annotation at 1885 -136 -305 while standing at 1997 -122 -251 2 weeks ago
medium pickups this close to spawn just enables spawncamping
Avatar Custard1 made an annotation at 28 867 -146 while standing at -365 856 12 2 weeks ago
can be seen (and see) 3 long range sniper spots here
Avatar Vert left feedback: 2 weeks ago
too easy to reach the opponants high ground from the point; makes it too easy to push back to spawn
Avatar ExplosiveGamer21 left feedback: 2 weeks ago
too open
Avatar Defcon left feedback: 2 weeks ago
why do we walk out of spawn into a sightline
Avatar Vanilla Cake left feedback: 2 weeks ago
lower the point so it is easier to assault
Avatar pasqually made an annotation at 2845 -190 -272 while standing at 2390 -208 -254 2 weeks ago
the two spawn doors essentially funnelling out into the same area basically makes it like there is one spawn door
Avatar Custard1 made an annotation at 668 -120 -245 while standing at 469 -193 -180 2 weeks ago
this area is nice
Avatar FλNGS left feedback: 2 weeks ago
not much fighting on the point itself, but rather fighting happening at the doorways that lead into mid
Avatar Custard1 made an annotation at -967 617 18 while standing at -1010 692 75 2 weeks ago
this spot is very easy for snipers to hit spawn
Avatar Loose Noose made an annotation at 880 315 -222 while standing at 403 287 -190 2 weeks ago
this white trench area is nice
Avatar Yeti made an annotation at -101 947 -128 while standing at 1848 -658 -212 2 weeks ago
sightline
Avatar Custard1 made an annotation at -322 -1182 -131 while standing at -290 -1191 -84 2 weeks ago
odd spot for a health kit
Avatar Vanilla Cake made an annotation at 746 -1117 -21 while standing at 919 -1128 33 2 weeks ago
this is too big of a space
Avatar Cargo_Tokens left feedback: 2 weeks ago
a lot of your overlays are missing pickups
Avatar pasqually made an annotation at 1276 -373 -279 while standing at 1308 -359 -254 2 weeks ago
needs an overlay
Avatar pasqually made an annotation at 1810 -31 -287 while standing at 1792 -104 -254 2 weeks ago
dont know how i feel about this corner health kit