koth_sharkbay_a15
19 Comments
 
82/0/18 Round Win % (11 rounds) (Click for more information)

Sharkbay

by Unknown

Feedback

Avatar Wilson made an annotation at 627 1877 -158 while standing at 615 1886 -116 August 2020
this safe spot should be part of the capzone
Avatar MegapiemanPHD left feedback: August 2020
I think something like lakesides mid would be good to aim for, with the ship being where the obalisks are in that map.
Avatar Wilson left feedback: August 2020
That way people get funneled closer to the point and taking the highground is more dangerous commitment.
Avatar Wilson made an annotation at -491 3126 55 while standing at -449 3069 118 August 2020
Have you considered rerouting this route further away from the highground building?
Avatar MegapiemanPHD left feedback: August 2020
the point doesn't really feel like the main focus of the map, instead people are drawn to the roof and routes to get there.
Avatar MegapiemanPHD left feedback: August 2020
seems like whoever owns the point owns the map
Avatar Luna Lana made an annotation at 820 -1503 -370 while standing at -241 1294 -279 August 2020
your water textures are still broken
Avatar The Announcer made an annotation at -617 2214 -371 while standing at -600 2375 -308 August 2020
dark
Avatar The Announcer left feedback: August 2020
resubmit for a better player count :)
Avatar Maid made an annotation at 923 2789 -59 while standing at 920 2791 -59 August 2020
clip this
Avatar Don Donovan "The Don" Donatello made an annotation at 592 2714 177 while standing at 592 2622 228 August 2020
im going to suggest something controversial in that you remove this area and plank
Avatar magneter06 left feedback: August 2020
You should probably extend the building so they go to the ground and not the water, would be more logical
Avatar asd417 left feedback: August 2020
I feel like the concept of having a high boat in the middle of the map is making this hard to work. Like instead if you lower the boat and make the highgrounds connected to the side buildings bigger, it would sort of feel more like lakeside where the teams have to contest for the side building as well as the point.
Avatar Don Donovan "The Don" Donatello left feedback: August 2020
and perpendicular to where players look (the point)
Avatar Don Donovan "The Don" Donatello left feedback: August 2020
is easily campable due to spots behind where it exits
Avatar Don Donovan "The Don" Donatello left feedback: August 2020
the map splits the attacking team between a severe hight disadvantage and a plethora of sightlines. the only middle route
Avatar Maid left feedback: August 2020
pls let me build on roofs :p
Avatar Don Donovan "The Don" Donatello left feedback: August 2020
boat too tall
Avatar Maid left feedback: August 2020
map feels quite dark