koth_sludge_a1a
28 Comments
 
67/0/33 Round Win % (3 rounds) (Click for more information)

Sludge

by Unknown

Feedback

Avatar AshieTheVixen! made an annotation at -181 -74 -21 while standing at 759 711 68 2 days ago
a lot of sightlines
Avatar AshieTheVixen! made an annotation at 937 490 236 while standing at 993 519 260 2 days ago
these windows serve only ass a sniper perch
Avatar AshieTheVixen! left feedback: 2 days ago
since rn going to water flank is a 5 minute death sentence
Avatar AshieTheVixen! left feedback: 2 days ago
jump pads or a way up from water that doesn't take u to enemy spawn would be great
Avatar fluury left feedback: 2 days ago
snipers also dominate mid without much contest
Avatar RALATHEHUNTRESS and Co left feedback: 2 days ago
the mid is just spam heaven and the water play area is not fun at all to play with, I think no build in water if it is mud
Avatar fluury left feedback: 2 days ago
dont make your gameplay space 50% negative space
Avatar fluury left feedback: 2 days ago
pyros can just push you into the bad player pit and you dont get to interact with the objective anymore
Avatar Kyaing of Caprinia made an annotation at 9 -27 -54 while standing at 169 206 -11 2 days ago
please add guard rails to the mid thing
Avatar AshieTheVixen! made an annotation at -253 11 -322 while standing at 99 -66 -283 2 days ago
no build in water, and you should use a transparent water texture if ur planning on having it as gameplay space
Avatar fluury left feedback: 2 days ago
the amount of negative space makes it so actually dodging explosives and bullets isnt feasible
Avatar fluury left feedback: 2 days ago
this mid layout doesnt work, its very frustrating to play in
Avatar PyeFlower left feedback: 2 days ago
yk,, i was skeptical at first. But i actually had fun lol :)
Avatar AshieTheVixen! left feedback: 2 days ago
should reduce cap time, i feel like i stand on the point for very very long
Avatar rafradek left feedback: 2 days ago
you can put minisentries in water that are invisible from above
Avatar SGDS_USMailman made an annotation at -2435 307 75 while standing at -2655 307 75 2 days ago
there is really no buffer between spawn and point so and advantage just becomes a spawn camp on two very small doors
Avatar Meff left feedback: 2 days ago
consider making the sludge nobuild; it's easy to hide buildings
Avatar Tofawil left feedback: 2 days ago
the point is really difficult to push in, especially if snipers are in the windows
Avatar Meff left feedback: 2 days ago
not a huge fan of how the sniper windows can see approaching team's legs before they can see anything
Avatar Blumberquack made an annotation at -251 -111 -58 while standing at -871 -742 75 2 days ago
this mid is not fun to cross
Avatar SGDS_USMailman made an annotation at -961 -534 228 while standing at -1234 -610 267 2 days ago
sniper can just see everyones feet from here and they can't see him. wtf
Avatar Blumberquack left feedback: 2 days ago
make water nobuild or make water see-through, never a good idea to use that sorta water at that height in playable space
Avatar Biggest Boss [Knockout] left feedback: 2 days ago
strange mini sentry behavior at the rim of the mid area
Avatar Scarlet_Chrysalis left feedback: 2 days ago
you can stand on top of this small ledge at mid
Avatar PyeFlower left feedback: 2 days ago
water is at a height where crouching is awkward
Avatar SuperTanker made an annotation at 279 -976 13 while standing at 369 -881 68 2 days ago
this is a tiny TINY gap
Avatar PyeFlower left feedback: 2 days ago
can hide mini sentry in the slop
Avatar AshieTheVixen! left feedback: 2 days ago
sniper controls the point from every angle, no proper flanks to counter