koth_slums_rc2a
32 Comments
 
20/0/80 Round Win % (5 rounds) (Click for more information)

Slums Rc2a

by Unknown

Feedback

Avatar The -- Jorolap made an annotation at -390 452 112 while standing at -404 453 145 October 2023
you need to clip the railings so you don't bop up and down while walking on top of them
Avatar kim made an annotation at -312 -49 -16 while standing at -336 115 68 October 2023
this is going to eat explosives please put blockbullets ramps around this
Avatar The -- Jorolap made an annotation at -1472 14 145 while standing at -1483 15 177 October 2023
this building needs to change I really makes me dislike the map
Avatar zoot!!! <3 hamurger made an annotation at -1436 -37 118 while standing at -1352 -1 177 October 2023
too many small details on this thing to get stuck on
Avatar kim left feedback: October 2023
this shouldn't be in RC yet imo - go back to the drawing board wrt the layout and tone back the detailing
Avatar kim left feedback: October 2023
no decent forward setup spots for engy
Avatar kim made an annotation at -3034 -1266 507 while standing at -2240 -1187 324 October 2023
these signs have no mipmaps
Avatar LsiX left feedback: October 2023
the map doesn't seem too friendly for snipers, at least the more agressive style i tend to go for
Avatar kinneb made an annotation at -2217 2088 61 while standing at -2250 2182 68 October 2023
when jumping out this spawndoor it is very easy to see the nodraw roofing
Avatar kim left feedback: October 2023
ditch the hl2 textures
Avatar Hadull left feedback: October 2023
if this is not supposed to be a serious tf2 map then the styling is fine
Avatar Red Dagger made an annotation at -2048 -200 274 while standing at -1955 -172 335 October 2023
this roof area needs smoothing as well
Avatar kim left feedback: October 2023
actutally not just mid the whole map is underscaled
Avatar kim left feedback: October 2023
too detailed
Avatar IceCreamMachine left feedback: October 2023
mid be cramped
Avatar Hadull left feedback: October 2023
overdetailed
Avatar kim left feedback: October 2023
mid is very cramped and not fun to fight around
Avatar Red Dagger left feedback: October 2023
mid needs to be smoothed out, there's tons of little things sticking out in the walls and ground
Avatar ryacom left feedback: October 2023
Imho the yellow lighting is too harsh
Avatar SnickerPuffs left feedback: September 2023
I like how detailed the shadows are. Nice use of high lightmap scale there
Avatar kinneb made an annotation at -7 -56 103 while standing at -82 -92 121 September 2023
the brick texture on the point looks out of place
Avatar kinneb made an annotation at 623 -2056 97 while standing at -5 -2206 65 September 2023
(this is the area i was talking about)
Avatar kinneb left feedback: September 2023
this is a nice area, it feels in line with tf2
Avatar SnickerPuffs made an annotation at 1170 925 350 while standing at 1186 703 303 September 2023
Texture work feedback-- why are there posters here, fifteen-feet-up where nobody can easily read them?
Avatar Luna Lana made an annotation at -1252 2404 109 while standing at -1350 2584 75 September 2023
arrow sign kinda misdirecting
Avatar SnickerPuffs made an annotation at -1438 325 -113 while standing at -1552 368 -58 September 2023
This area is way too tight
Avatar nᵗʰSonata made an annotation at -1929 715 145 while standing at -1913 722 165 September 2023
clip this
Avatar Dommy made an annotation at -149 2128 19 while standing at 125 1757 321 September 2023
this area is nice, but no one goes here
Avatar kinneb left feedback: September 2023
lots of csgo graffiti that kinda looks odd in tf2
Avatar SED4906 left feedback: September 2023
seems very visually noisy, especially near mid
Avatar Luna Lana left feedback: September 2023
very pretty map, feels like it 'fits tf2' a lot more around the spawn areas than the mid. Still stunning tho
Avatar SnickerPuffs left feedback: September 2023
Map looks phenominal, but not very TF2-like