koth_snowdrift_a7a
11 Comments
100/0/0 Round Win % (3 rounds) (Click for more information)

Snowdrift

by Unknown

Feedback

Avatar ArtZ made an annotation at -2835 687 17 while standing at -2818 771 65 6 days ago
high ground directly outside of spawn promotes spawn camping
Avatar xymox made an annotation at -801 1063 77 while standing at -1353 1255 75 6 days ago
these side corridors feel pretty tight and long-winding. i think they could be expanded into more interesting areas
Avatar ArtZ made an annotation at -760 925 72 while standing at -540 984 129 6 days ago
very easy to flank to spawn via the side routes
Avatar Vaporwave cat Jade made an annotation at -221 61 85 while standing at 457 12 235 6 days ago
a sniper here can watch every route at the same time
Avatar ArtZ made an annotation at -898 -112 78 while standing at -800 -168 129 6 days ago
this whole space is very tight and awkward to move around in, you get caught on many things, window only helps defenders
Avatar the snack,curry made an annotation at 1178 577 334 while standing at 1180 495 388 6 days ago
im not sure i should be allowed to build here
Avatar Vaporwave cat Jade left feedback: 6 days ago
extremely difficult to retake the point with all the highground defenders get
Avatar sweg made an annotation at 222 -109 58 while standing at -1253 -414 357 6 days ago
this is too high to look standable
Avatar Gruppy left feedback: 6 days ago
The high ground on point makes pushing into feel pretty opressive
Avatar sweg left feedback: 6 days ago
routing to mid is super maze like and is much more than it needs to be
Avatar sweg left feedback: 6 days ago
your flanks around the point just lead to people constantly getting behind for free