koth_taboo_a8
70 Comments
 
67/0/33 Round Win % (6 rounds) (Click for more information)

Taboo

by Unknown

Feedback

Avatar Conga Lyne made an annotation at 1173 1209 212 while standing at 1229 1248 260 4 days ago
I feel there's no incentive to go to this corner besides the pickups & if you're playing sniper for the sightlines
Avatar Tiftid left feedback: 4 days ago
I applaud this map's creativity
Avatar Super Lux Deluxe made an annotation at 1095 -354 219 while standing at 1223 -494 299 4 days ago
the amount of ramps in this tiny room feel a bit weird idk
Avatar Tiftid left feedback: 4 days ago
cause they're barred from reaching the pyramid to cap (2/2)
Avatar a fuddrucker's left feedback: 4 days ago
very fun engineer map
Avatar Tiftid made an annotation at 244 132 190 while standing at 486 -120 246 4 days ago
a lot of fighting happens around this corner instead of on top of the pyramid which disadvantages attackers (1/2)
Avatar ඞSUSSYඞ left feedback: 4 days ago
basically you need to give attackers slightly better options to infiltrate if you want to keep mid similar to how itis now
Avatar Aulli left feedback: 4 days ago
2/2 a team manages to push fully past it
Avatar E404 left feedback: 4 days ago
cap zone is big, but as a medic I like it
Avatar ඞSUSSYඞ left feedback: 4 days ago
defenders also get height advantage because of the control point
Avatar Aulli made an annotation at -263 -197 312 while standing at -496 -262 372 4 days ago
this route is both hard to defend and goes past the point, and usually results in there being no real frontline unless 1/2
Avatar Super Lux Deluxe made an annotation at -341 -240 314 while standing at -409 -49 379 4 days ago
close the flank here so it's just a room on both sides?
Avatar punk rock snep gf made an annotation at 303 -181 446 while standing at 280 -189 491 4 days ago
should i be allowed to stand here?
Avatar ඞSUSSYඞ left feedback: 4 days ago
because the map is an L-shape the defending team can sit back and defend the control point and attackers cant reach them
Avatar Tiftid made an annotation at 463 -1183 272 while standing at 477 -1273 322 4 days ago
if I want to go between my only two routes as an attacker I have to go through this building which takes ages
Avatar Super Lux Deluxe made an annotation at -312 -215 73 while standing at -423 -13 139 4 days ago
maybe remove this flank
Avatar E404 left feedback: 4 days ago
super safe sniper sightline
Avatar Super Lux Deluxe left feedback: 4 days ago
remove some of the quicker flank routes, there is too many of them
Avatar a fuddrucker's made an annotation at 1243 1304 206 while standing at 1158 1200 267 4 days ago
I think you should encourage more people to come over to this corner
Avatar Tiftid left feedback: 4 days ago
used by defenders to poke the attackers as they try to attack which it shouldn't be (2/2)
Avatar E404 left feedback: 4 days ago
this i a huge sight line
Avatar Tiftid made an annotation at 1373 -583 276 while standing at -61 -674 283 4 days ago
the route I'm standing in and the one I'm looking at are way too far apart, the one I'm looking at is (1/2)
Avatar da703337 left feedback: 4 days ago
red has more walls to hide behind at the point
Avatar Tiftid left feedback: 4 days ago
which makes attacking the point too difficult which you don't want in KOTH (2/2)
Avatar Tiftid left feedback: 4 days ago
it takes significantly longer for attackers to rotate between routes to the point than defenders (1/2)
Avatar Tiftid made an annotation at -122 -661 176 while standing at -168 -676 212 4 days ago
make both of these pickups full
Avatar ඞSUSSYඞ left feedback: 4 days ago
the cap zone is too small however
Avatar ඞSUSSYඞ left feedback: 4 days ago
I like the control point I think it is cool
Avatar Defcon left feedback: 4 days ago
there isn't a clear front line because teams can flank each other so easily
Avatar Tiftid left feedback: 4 days ago
the sightlines are not bad
Avatar FlyingEngineer left feedback: 4 days ago
playing scout feels great on this map due to the many routes and high ground
Avatar Star Bright left feedback: 4 days ago
really hard to push out of the staging area onto point, don't think i've seena successful retake yet
Avatar Super Lux Deluxe left feedback: 4 days ago
lot of routes feel like they were designed only for flanking while there is like one or two main routes for regular attacks
Avatar MC_Labs15 left feedback: 4 days ago
The sightlines are bad because they are unpredictable
Avatar ඞSUSSYඞ left feedback: 4 days ago
attacking team has no high ground
Avatar Super Lux Deluxe left feedback: 4 days ago
yeah sightlines feel fine to me
Avatar Defcon left feedback: 4 days ago
the way mid is designed makes it difficult to anticipate where enemies will come from
Avatar ඞSUSSYඞ left feedback: 4 days ago
actually the sightlines on this map are rather standard
Avatar MC_Labs15 left feedback: 4 days ago
Really awkward, long sightlines everywhere
Avatar Super Lux Deluxe left feedback: 4 days ago
hard to get out of lobby as attackers, defenders dominate
Avatar MC_Labs15 left feedback: 4 days ago
All of the transitional buildings are awkward and convoluted. Simplify those and it will play a lot better
Avatar The Announcer made an annotation at 6 -2841 265 while standing at 167 -3230 388 4 days ago
spawns need a back room to prevent enime fire on spawn points
Avatar a fuddrucker's left feedback: 4 days ago
I really like the probe-style symmetry
Avatar Super Lux Deluxe left feedback: 4 days ago
defenders seem to be able to hold the point very easily and push right to attackers spawn
Avatar MC_Labs15 made an annotation at -2425 1290 151 while standing at -2325 1360 260 4 days ago
Why is this here?
Avatar a fuddrucker's left feedback: 4 days ago
some of these areas in/around spawn are a lil dark
Avatar Conga Lyne left feedback: 5 days ago
*of?
Avatar Conga Lyne left feedback: 5 days ago
*at it, perhaps you could extend this area out diagonally, similar to what Crash's invasion koth map did I forgot the name
Avatar Conga Lyne left feedback: 5 days ago
*other team, if you want to engage the enemy there's little reason to not go through here and take highground while you're
Avatar Aulli left feedback: 5 days ago
good on you for continuing to a8 though
Avatar Conga Lyne made an annotation at -366 15 312 while standing at -440 273 379 5 days ago
*area here, I feel the windows overlooking the point make it more interesting, but it's a very, very short route to the
Avatar The Announcer left feedback: 5 days ago
a brighter skybox and light environment would make this map nice to look at and more appealing
Avatar pasqually made an annotation at -162 -55 251 while standing at -167 -84 301 5 days ago
still nobody goes in this area
Avatar Conga Lyne left feedback: 5 days ago
playing through this map again as heavy, I feel some parts are too large while other routes too short, for example this
Avatar The Announcer made an annotation at 447 466 415 while standing at 662 597 363 5 days ago
i dont think it would be bad to stand on that
Avatar Aulli made an annotation at -27 294 177 while standing at -145 274 218 5 days ago
this still feels like it's just stuff in a box, most of the features return to more or less the same vertical plane
Avatar pasqually made an annotation at 1379 -2507 148 while standing at 1415 -2561 196 5 days ago
why it go down though
Avatar The Announcer left feedback: 5 days ago
retest, got lowplayer counted
Avatar pasqually left feedback: 5 days ago
just so much health
Avatar pasqually made an annotation at -1568 322 276 while standing at -1577 240 331 5 days ago
another doubled pickup
Avatar Lu7ky Imagine Kunai Scout left feedback: 5 days ago
oversized egypt type doors
Avatar Lu7ky Imagine Kunai Scout made an annotation at -2743 -332 410 while standing at -2920 -199 332 5 days ago
these spawn doors seem strange and from this point of view seems the doors are shorter than they are, perhaps consider
Avatar Aulli made an annotation at -1134 -63 163 while standing at -1130 71 218 5 days ago
dark
Avatar pasqually made an annotation at -1213 1442 194 while standing at -1233 1447 238 5 days ago
this health is unnecessary, there is another medium so close to it
Avatar Lu7ky Imagine Kunai Scout made an annotation at -1267 278 276 while standing at -1203 285 324 5 days ago
consider pillars in rooms like this for aesthetic and cover
Avatar Lu7ky Imagine Kunai Scout left feedback: 5 days ago
not there sorry
Avatar Lu7ky Imagine Kunai Scout made an annotation at -2723 110 388 while standing at -3262 110 388 5 days ago
consider pillars in this room for aesthetic and cover
Avatar Don Donovan "The Don" Donatello left feedback: 5 days ago
add cubemaps
Avatar pasqually made an annotation at -1800 1021 251 while standing at -1805 866 267 5 days ago
light very harsh in this room
Avatar pasqually made an annotation at -2622 21 323 while standing at -2547 0 331 5 days ago
use a different glass texture