koth_tower_a2
19 Comments
 
75/0/25 Round Win % (4 rounds) (Click for more information)

Tower

by level 3 sentry turret

Feedback

Avatar (goob) greg left feedback: last month
managed to get on the bottom floor of the map somehow? check the kill pit is large enough
Avatar ArtZ left feedback: last month
interesting idea for a cloaktype but it's just so cramped with little area to explore and is balanced in red's favor
Avatar Gravidea made an annotation at 313 -653 17 while standing at 401 -628 68 last month
Door comes up out of the floor here.
Avatar MegapiemanPHD left feedback: last month
hardly any map here, and what is here is just a tight room with tiny walkways. Not ideal.
Avatar Gravidea left feedback: last month
It's too asymetrical to be fair.
Avatar Gravidea left feedback: last month
Fighting upward and downward like this is interesting, but one team is always going to triumph over the other.
Avatar TrustyGun made an annotation at 253 -528 1193 while standing at 257 -512 1244 last month
door goes thru roof
Avatar joshtrademark left feedback: last month
i think this would be interesting as an a/d style map
Avatar Gravidea left feedback: last month
Both teams should not have a window that you can shoot directly into spawn.
Avatar Gravidea made an annotation at 785 -671 922 while standing at 666 -316 816 last month
You should not be able to shoot out this window
Avatar railroad man left feedback: last month
demos can spawn camp through red's windows
Avatar Gravidea left feedback: last month
If you're just starting out with KOTH, I would suggest a horizontally mirrored map instead of vertically.
Avatar Gravidea left feedback: last month
Too dark indoors. Way too much environmental death outdoors.
Avatar Midni left feedback: last month
map is way too dark to see
Avatar Gravidea left feedback: last month
Your doorways should not be 64 units big. Way too small and hard to fit through.
Avatar railroad man made an annotation at 194 -435 1060 while standing at 120 -435 1060 last month
this map is really small, and has a bigger advantage... most of the time
Avatar Gravidea left feedback: last month
Idk what logic this uses, but it's not like usual KOTH, and winning immediately when you cap isn't fun.
Avatar Gravidea left feedback: last month
Respawn doors open way too slowly, and their triggers are also too small.
Avatar Gravidea left feedback: last month
So I guess to start off; This map is abysmally tiny. Red starting at the top gives them an unfair advantage.