koth_toxic_a3
38 Comments
 
33/0/67 Round Win % (3 rounds) (Click for more information)

Toxic

by Infomaniac

Feedback

Avatar ArtZ left feedback: December 2023
map is still a big flat open plane
Avatar ArtZ made an annotation at 2797 -678 153 while standing at 2830 -665 163 December 2023
can walk on the edges of this bridge
Avatar thompson made an annotation at -391 -57 237 while standing at -382 -57 278 December 2023
not clipped here
Avatar punkrock snep gf ΘΔ(she/they/ made an annotation at 3468 329 549 while standing at 3451 343 593 December 2023
i can stand here
Avatar asylum left feedback: December 2023
seems overscaled
Avatar notalex made an annotation at 3481 -839 403 while standing at 3451 -902 448 December 2023
this ramp is one way somehow
Avatar The Announcer made an annotation at 3070 272 101 while standing at 3142 248 158 December 2023
spread these barrles more so you can like bounce on each one
Avatar The Announcer made an annotation at 2577 -3294 450 while standing at 2625 -3284 492 December 2023
gap
Avatar Apprentice Wizard Templar made an annotation at 766 -1499 69 while standing at 73 -1544 132 December 2023
respawn time to long
Avatar thompson left feedback: December 2023
this is just an svs map, too flat and open its sniper heaven
Avatar The Announcer made an annotation at 1041 -1510 114 while standing at 1043 -1531 152 December 2023
get stuck here between barrles
Avatar The Announcer made an annotation at 1055 -1865 364 while standing at 1012 -1687 437 December 2023
make this walkable not couchable
Avatar Except Frog The Jam made an annotation at 362 -1617 104 while standing at 305 -1655 139 December 2023
this door is opening at random, connected to another door?
Avatar Except Frog The Jam left feedback: December 2023
every entrance to mid exits from the same angle along the same flat wall, which makes sightlines huge and bad
Avatar evasive species left feedback: August 2017
You should turn any faces the player can't see into nodraw. It speeds up computers and compile time.
Avatar evasive species left feedback: August 2017
RED can go in BLU spawn and vice-versa.
Avatar Mr. Burguers made an annotation at 25 942 -423 while standing at 102 893 -379 August 2017
make this non-solid
Avatar Internet Paladin Otter left feedback: August 2017
very dark away from point
Avatar erk left feedback: August 2017
not a lot of health or ammo around the map
Avatar Steve Jobs' cousin Hand Jobs left feedback: August 2017
since there is only one spawn exit and all flanks lead to the enemy spawn, it makes spawncamping really easy
Avatar TheCreeperIV made an annotation at -196 2271 -435 while standing at -343 2359 -372 August 2017
RED can enter BLU spawn
Avatar evasive species left feedback: August 2017
Enemies can get into spawn.
Avatar Mr. Burguers made an annotation at 1447 1183 -436 while standing at 1511 1326 -379 August 2017
why do you have this path if it's a dead end
Avatar erk left feedback: August 2017
some roofs are clipped and some arent
Avatar evasive species left feedback: August 2017
You really need more than one spawn exit. It's too easy to spawn camp.
Avatar Xayir left feedback: August 2017
easy to spawncamp
Avatar evasive species left feedback: August 2017
Underneath the acid is missing texture.
Avatar Mr. Burguers left feedback: August 2017
RESPAWN ROOM VISUALIZERS PLEASE
Avatar evasive species left feedback: August 2017
You should NOT have large health and ammo on the point. It makes it too hard to take back the point.
Avatar Mr. Burguers made an annotation at 1262 117 -424 while standing at 1198 267 -379 August 2017
Disable collisions in these things
Avatar cats3341 left feedback: August 2017
looking under the toxic waste with the death cam shows a large missing texture
Avatar evasive species left feedback: August 2017
Large ammo, not health.
Avatar evasive species left feedback: August 2017
Having a large health on the point is just asking engineers to build sentries on the point.
Avatar evasive species left feedback: August 2017
Some props are pitch black or really dark
Avatar Mr. Burguers left feedback: August 2017
Point is 2close2spawn4me
Avatar erk left feedback: August 2017
2/2 pl_borneo does this, as well as pl_snowycoast
Avatar erk left feedback: August 2017
to go off of my first gf, using light entitys like spotlights and stuff can make night-time maps playable, pl_borneo (1/2)
Avatar erk left feedback: August 2017
little bit dark