pd_monster_mash_a4
31 Comments
 
29/0/71 Round Win % (7 rounds) (Click for more information)

Monster Mash

by Unknown

Feedback

Avatar Glubbable ❥ left feedback: August 2017
and the free wallhack isn't helping either
Avatar Glubbable ❥ left feedback: August 2017
I suggest making the point move because its so easy to lock down
Avatar Smiley the Smile left feedback: August 2017
The idea for the map is really cool,but overall gameplay-wise it's kind of confusing.
Avatar Glubbable ❥ left feedback: August 2017
like it's impossible to play when the entire enemy knows your location and focuses you hardcore
Avatar Glubbable ❥ left feedback: August 2017
the free wallhack for when you have the most items to drop off ruins the gamemode
Avatar Curlysnail made an annotation at -10 1546 102 while standing at -91 1662 155 August 2017
why 2 small health here?
Avatar Quartzrog left feedback: August 2017
there isn't really a 'front line' of the map which makes it easy for people to show up in places you wouldn't expect
Avatar Tails8521 left feedback: August 2017
great halloween dm map
Avatar Curlysnail left feedback: August 2017
map is mostly coridoors, making it easy for engies to set up sentries arround corners, which is a pain to fight
Avatar Glubbable ❥ left feedback: August 2017
sentries are a massive pain to fight in this map
Avatar Billo left feedback: August 2017
i think in the end if a boss or something spawned it would be a lot better and very interesting
Avatar Billo made an annotation at -12 1437 118 while standing at 9 1288 148 August 2017
i think this wall here is unnessesary
Avatar Umaroth-24 made an annotation at 787 1403 80 while standing at 797 1422 139 August 2017
plc clip
Avatar Billo left feedback: August 2017
i really love the feel of the map
Avatar Xayir left feedback: August 2017
spec cameras would be a nice touch
Avatar Neon Tango made an annotation at 2078 329 79 while standing at 1917 377 91 August 2017
tiny door here
Avatar ඞSUSSYඞ left feedback: August 2017
just to see half of them die from fall damage
Avatar ඞSUSSYඞ left feedback: August 2017
for some reason i want to see a version where players are pushed off the cp more upwards when it closes
Avatar Quartzrog made an annotation at -685 1040 48 while standing at -831 1396 107 August 2017
I can't light my huntsman arrow with this torch and would like to be able to
Avatar Wingnut | TipoftheHats.org left feedback: August 2017
the map feels a bit too small to have skeletons running around it as often as they do
Avatar ඞSUSSYඞ left feedback: August 2017
what if: skeleton jail
Avatar ඞSUSSYඞ left feedback: August 2017
maybe making the low ground at mid more important to hold could help deter pyros
Avatar MegapiemanPHD left feedback: August 2017
still feel like this map needs to be a bit bigger
Avatar ඞSUSSYඞ left feedback: August 2017
i wonder if skeletons that fall into the pit can be teleported to skeleton jail or something
Avatar Startacker! left feedback: August 2017
skeletons don't get killed by the p i t
Avatar Defcon made an annotation at -2115 -335 -4 while standing at -2774 -335 -4 August 2017
the large skeleton can kill you if it's below you when you stand on the upper level
Avatar MegapiemanPHD made an annotation at -2003 -988 40 while standing at -2272 -849 81 August 2017
by the doors
Avatar MegapiemanPHD made an annotation at -2295 -703 74 while standing at -2340 -679 81 August 2017
I wish there where cabinets in these upper areas
Avatar MegapiemanPHD made an annotation at 169 1325 -256 while standing at -38 1564 -238 August 2017
this area seems very out of the way and unused
Avatar Quartzrog left feedback: August 2017
it feels really easy to end up behind the enemy team
Avatar Defcon made an annotation at -97 80 39 while standing at -10 78 82 August 2017
would be cool to have a unique sound for walking on the orb