pl_beachcliff_a2
26 Comments
 
50/0/50 Round Win % (2 rounds) (Click for more information)

Beachcliff

by Unknown

Feedback

Avatar Nutitoo left feedback: 2 weeks ago
the idea behind this map is cool, needs some forward spawns or make it shorter
Avatar you ever shit or fart? left feedback: 2 weeks ago
needs rework
Avatar Gangrene made an annotation at 753 1152 53 while standing at 743 1142 68 2 weeks ago
seam
Avatar Nutitoo made an annotation at 3754 329 -100 while standing at 3498 347 228 2 weeks ago
this water doesnt need to kill players
Avatar arcticcu left feedback: 2 weeks ago
20s walk to last on blu makes it painful and boring to attack
Avatar arcticcu left feedback: 2 weeks ago
everything except last is impossible for red to defend because it's so open
Avatar har har har har har made an annotation at -562 -988 -52 while standing at -718 -972 4 2 weeks ago
why is this water ok
Avatar AlrexX left feedback: 2 weeks ago
try to focus the layout more around the cart track and remove any routes that don't lead to a fighting area around it
Avatar har har har har har left feedback: 2 weeks ago
why do i have to die if my toe gets wet
Avatar md left feedback: 2 weeks ago
and defending first
Avatar AlrexX left feedback: 2 weeks ago
the lack of a forward spawn makes attacking last extremely painful
Avatar har har har har har left feedback: 2 weeks ago
+20s walk time to last for blu that red demos can stickyjump to spawn to delete teles aint fun
Avatar you ever shit or fart? left feedback: 2 weeks ago
needs more ammo and medkits
Avatar har har har har har left feedback: 2 weeks ago
no forward spawn?
Avatar Эмil left feedback: 2 weeks ago
no chokes for red to hold on this map besides last
Avatar Эмil left feedback: 2 weeks ago
at times the map feels like it is only based on a single height
Avatar Эмil left feedback: 2 weeks ago
I would suggest mixing your solid geometry with displacements, maybe actually making some shores and beaches
Avatar Эмil left feedback: 2 weeks ago
I think basing your entire map on death pit water isnt a good idea, as it limits player movement
Avatar Nutitoo left feedback: 2 weeks ago
make patch overlays under health/ammo packs so players know where they are
Avatar pfe left feedback: 2 weeks ago
this is the most awkward main route to a last point ever
Avatar AlrexX left feedback: 2 weeks ago
blu rolled the first three points and is now struggling really hard with last
Avatar you ever shit or fart? left feedback: 2 weeks ago
i got killed but i meant the red spawn doors
Avatar you ever shit or fart? made an annotation at 8569 2067 446 while standing at 8489 2093 484 2 weeks ago
use onTouchAll and onEndTouchAll in trigger outputs
Avatar Nutitoo made an annotation at 917 -735 -112 while standing at 721 -734 -18 2 weeks ago
this looks very weird, i would make some kind of wall here
Avatar AlrexX left feedback: 2 weeks ago
make sure that your dfoor triggers use OnStartTouchAll and OnEndTouchAll
Avatar Nutitoo left feedback: 2 weeks ago
water doesnt look like it can kill you. it kills you in some places but doesnt in another