pl_clocktower_a1_72
70 Comments
 
52/0/48 Round Win % (85 rounds) (Click for more information)

Clocktower 72

by Cargo_Tokens #72hrs

Feedback

Avatar A Moderately Priced Shoe made an annotation at -422 -3264 48 while standing at -387 -3264 48 September 2015
REd can enter BLU spawn.
Avatar Peanutter left feedback: September 2015
trigger for red spawn stretches too far (last stage)
Avatar Peanutter left feedback: September 2015
one way out of red spawn that you can't even return to if you're class can't jump high (last stage)
Avatar Peanutter left feedback: September 2015
cart flips on last point (first stage)
Avatar arachnidsGrip left feedback: September 2015
red can enter blu spawn
Avatar Peanutter left feedback: September 2015
payload flipped when near last point
Avatar TomHD made an annotation at -290 453 6 while standing at -352 143 68 August 2015
spawning facing away from the entrance feels odd
Avatar Doktor Richter left feedback: August 2015
having the cart go right outside the enemy spawn room makes it very hard to push
Avatar CommodoreKong left feedback: August 2015
why not make entire 3rd stage a roll back zone?
Avatar ::Egan:: left feedback: August 2015
add rollback zones on stage 3
Avatar The Announcer left feedback: August 2015
why
Avatar Tuaam left feedback: August 2015
The map will work if you made if larger
Avatar Doktor Richter left feedback: August 2015
egypt stage 2 and 3 also have some good examples of vertical pushing
Avatar Wilson left feedback: August 2015
for this game to successfully make this happen
Avatar Wilson left feedback: August 2015
I can see where you are going with these ideas, but i feel like you need more experience and knowledge of desinging a map
Avatar Tuaam left feedback: August 2015
what are you smoking
Avatar Doktor Richter left feedback: August 2015
look at thunder mountain's third stage for a good example of vertical progression
Avatar tyler left feedback: August 2015
final stage is miserable
Avatar ibex left feedback: August 2015
can't really see where any of my enemies are coming from
Avatar Doktor Richter made an annotation at -629 -5136 124 while standing at -554 -5375 193 August 2015
bit cramped in this area
Avatar Tuaam made an annotation at -801 -3283 56 while standing at -933 -3297 68 August 2015
Again, why with the dummy doors/
Avatar Tuaam made an annotation at 1602 -3281 323 while standing at 1606 -3234 331 August 2015
why u troll us
Avatar LeSwordfish left feedback: August 2015
give us grappling hooks for third stage
Avatar Tuaam made an annotation at -314 -3131 5 while standing at -320 -3165 0 August 2015
this is very hard
Avatar Anreol left feedback: August 2015
well its hell too
Avatar Anreol left feedback: August 2015
at least is a tower
Avatar Jetamo left feedback: August 2015
Kidding, but I like what you were trying to do with it. Just utlimately very cramped, might be better if it was bigger
Avatar Jetamo left feedback: August 2015
Last stage should just entirely be a rollback zone
Avatar Anreol left feedback: August 2015
add rollback zones and i kill you
Avatar Anreol left feedback: August 2015
can get inside blu spawn last stage
Avatar Tuaam made an annotation at 32 -3228 508 while standing at 80 -3175 586 August 2015
im stuck
Avatar Axyo left feedback: August 2015
there is no way back to spawn
Avatar Anreol left feedback: August 2015
where the fak is the exit at the last stage
Avatar Axyo left feedback: August 2015
needs to be more open and have more flank routes
Avatar re1wind made an annotation at 1460 -3816 206 while standing at 1470 -3733 324 August 2015
45° angle ramp, looks awkward
Avatar Anreol left feedback: August 2015
first stage last point is a hell for red if they dont have it controlled. BLU is coming from all the ways
Avatar boy 1234 made an annotation at 1965 -2900 300 while standing at 1888 -2918 324 August 2015
should add more
Avatar Jetamo made an annotation at 3197 -2822 653 while standing at 3189 -2807 689 August 2015
I can stand here
Avatar Idolon made an annotation at 873 -1107 278 while standing at 842 -1064 324 August 2015
i really want to use this building as an offensive engie, but there's no metal for me
Avatar Muddy left feedback: August 2015
why does blue spawn facing the wrong direction
Avatar Idolon made an annotation at -1026 -589 148 while standing at -1094 -592 196 August 2015
should add a way to get to this spawn exit without going in front of the other
Avatar Cargo_Tokens left feedback: August 2015
1 Spawn exit on last
Avatar ::Egan:: left feedback: August 2015
spawn times seem fine
Avatar Cargo_Tokens left feedback: August 2015
Spawn camp to win
Avatar Cargo_Tokens left feedback: August 2015
Last is impossible to cap
Avatar GryphonLord left feedback: August 2015
I actually like this concept
Avatar ::Egan:: left feedback: August 2015
certainly some interesting layouts
Avatar Tuaam made an annotation at 70 -3239 8 while standing at 40 -2968 75 August 2015
can't get to spawn as red
Avatar Tuaam made an annotation at 348 -4064 939 while standing at 160 -4064 939 August 2015
map is too cramped
Avatar BlockLtd made an annotation at 812 -1783 179 while standing at 702 -1788 211 August 2015
track is missing
Avatar ]+[ Randy Cockburn made an annotation at 733 -1619 260 while standing at -35 -1496 203 August 2015
good spot here
Avatar NateRod -TPF- made an annotation at 3378 -2765 621 while standing at 3353 -2804 573 August 2015
No platform past these windows? Strange.
Avatar NateRod -TPF- made an annotation at 2054 -2527 333 while standing at 1881 -2891 324 August 2015
This empty wall could be turned into a path up to the wooden platform by A
Avatar chemelia made an annotation at 2567 -2509 382 while standing at 2568 -2504 379 (Completed - View) August 2015
Avatar NateRod -TPF- made an annotation at 3715 -2578 213 while standing at 3432 -2760 212 August 2015
Maybe add a different way to reach the orange ramp via the left side of the rightmost room
Avatar chemelia made an annotation at 3473 -2687 660 while standing at 3397 -2771 744 August 2015
this doesn;'t need to be so high
Avatar Slurms McKenzie made an annotation at 1578 -3300 322 while standing at 1563 -3291 324 (Completed - View) August 2015
Avatar Slurms McKenzie left feedback: August 2015
most of these little rooms are death traps, just wall them off completely
Avatar NateRod -TPF- left feedback: August 2015
As a whole, the map feels cramped
Avatar radarhead left feedback: August 2015
Last stage is hilarious
Avatar chemelia made an annotation at 265 -3654 928 while standing at 278 -3385 836 August 2015
spawncamp city
Avatar NateRod -TPF- made an annotation at -1349 -3404 40 while standing at -1470 -3159 107 August 2015
A concept such as climbing a watchtower is a good idea on paper, but is shaky in practice
Avatar chemelia left feedback: August 2015
on stage 3: getting shot at from people high above you is not fun
Avatar NateRod -TPF- made an annotation at -802 -3172 95 while standing at -1328 -3168 100 August 2015
Cart path is so cramped, favors splash damage dealers
Avatar radarhead made an annotation at 310 -4159 885 while standing at 253 -4134 932 August 2015
This room is cool but probably ruins any chance of optimization
Avatar NateRod -TPF- made an annotation at 1468 -3276 321 while standing at 1468 -2877 321 August 2015
Map feels narrow, especially at the start. Seems to favor spammy projectile classes over others
Avatar chemelia made an annotation at 1357 -3639 266 while standing at 1569 -3680 331 August 2015
teeny itty bitty spawnroom
Avatar NateRod -TPF- left feedback: August 2015
Multi-stage is fun
Avatar Shadow Esper left feedback: August 2015
yay multi stage
Avatar chemelia made an annotation at 3356 -1788 329 while standing at 963 -1788 341 August 2015
this sightline from where I am to where I'm poointing is very annoying to push the cart through