pl_cragharbor_a1
30 Comments
100/0/0 Round Win % (2 rounds) (Click for more information)

Cragharbor

by Unknown

Feedback

Avatar ZungryWare left feedback: March 2020
The map is just unimagineably huge. You have to be very careful about scaling, since TF2 combat is designed to happen in spaces of very specific sizes.
Avatar UnbentAtom left feedback: March 2020
Good design but focus on gameplay first please.
Avatar UnbentAtom made an annotation at -396 -609 126 while standing at -210 -468 165 March 2020
This section is pointless, no medpacks, no point of existing
Avatar xXx-P0GG3RS-xXx left feedback: March 2020
This map might as well be an open world level, it's so overscaled and filled with routes.
Avatar FloofCollie left feedback: March 2020
u off
Avatar FloofCollie left feedback: March 2020
test with heavy and see how fun it is to run from one point to the next while imagining how easy it is for snipers to pick
Avatar FloofCollie left feedback: March 2020
nothing to fight around
Avatar FloofCollie left feedback: March 2020
just completely flat and exposed
Avatar FloofCollie made an annotation at -3858 -957 518 while standing at -3906 -571 571 March 2020
this area is so open its stupid
Avatar TheFluffycart left feedback: March 2020
The water death pit should offer an escape, or kill instantly
Avatar FloofCollie made an annotation at 2478 452 350 while standing at 1548 -762 348 March 2020
this angled wall hides the majority of a sniper's bod while letting them snipe spawn, its annoying to counter snipe
Avatar FloofCollie made an annotation at -1494 4284 658 while standing at -1521 4320 660 March 2020
you can get roudn the back of here and snipe people from an unintuitive spot
Avatar FloofCollie made an annotation at -721 3175 385 while standing at -611 2764 409 March 2020
cover that is full of holes like this should be avoided
Avatar AllergicToSanity made an annotation at -1731 861 681 while standing at -1837 384 708 March 2020
first red spawn is a bit confusing to know which way is to which point
Avatar FloofCollie made an annotation at 1685 -1139 78 while standing at 2583 0 204 March 2020
too much open space
Avatar UnbentAtom left feedback: March 2020
Oversized, confusing, looks awsome tho
Avatar r0nii left feedback: March 2020
unnatural vertex from rock to see undergrounds (sewers)
Avatar Single Kakyoins in Your Area made an annotation at -2488 3279 547 while standing at -2567 3189 561 March 2020
It is not good.
Avatar FloofCollie left feedback: March 2020
overscaled, confusing to navigate
Avatar TheFluffycart left feedback: March 2020
Hard for red, really hard for blue
Avatar FloofCollie made an annotation at -2019 1825 626 while standing at -1941 1665 675 March 2020
why's this alcove here?
Avatar FloofCollie made an annotation at -1627 6109 634 while standing at -2571 651 731 March 2020
this sightline is pretty unacceptable, no way to avoid snipers
Avatar |UKMD| imperialist made an annotation at -75 1210 268 while standing at -14 1346 324 March 2020
stuck here
Avatar FloofCollie left feedback: March 2020
red is having a lot of trouble finding blu
Avatar FloofCollie made an annotation at -959 267 681 while standing at -1035 249 705 March 2020
what's the point of this room? make it part of the main spawnroom
Avatar r0nii left feedback: March 2020
no supply. supply needed
Avatar youporkchop5 left feedback: March 2020
overscaled for sure here
Avatar FloofCollie made an annotation at -2225 478 719 while standing at -2207 477 714 March 2020
whoops, here
Avatar 1000 paper cranes for a hat left feedback: March 2020
turn spawn entities around to face the main exit
Avatar FloofCollie left feedback: March 2020
weird transition between this diplacement and the flat floor