pl_descend_a2
13 Comments
 
50/0/50 Round Win % (2 rounds) (Click for more information)

Descend

by Unknown

Feedback

Avatar Jusa made an annotation at -1032 1613 266 while standing at -686 694 324 February 2019
maybe consider moving the point a bit towards the ramp here? so it could be easier to cap
Avatar Jusa made an annotation at -568 1162 147 while standing at -814 1086 324 February 2019
nvm just finally found some
Avatar Jusa made an annotation at -1172 933 267 while standing at -1191 791 316 February 2019
i have a hard time finding ammo while standing here
Avatar хвзз made an annotation at -235 2202 113 while standing at -294 2049 212 February 2019
these wooden log doorways need clipping,I keep getting stuck on em while running backwards
Avatar erk made an annotation at 823 2522 233 while standing at 1411 2604 299 February 2019
sneaky sightline thru here
Avatar Jusa left feedback: February 2019
you might want to streamline the way players find their way to the current objective rather than rely on their decision
Avatar Jusa left feedback: February 2019
this entire last is rather confusing for me, I see D, a C with an arrow and a B, thats quite a bit of choosing for a player
Avatar md left feedback: February 2019
the lift feels like the most exciting part of the map, but it gets rushed through every time (on the 2 versions I've played
Avatar md left feedback: February 2019
I wish red spawned closer to the bottom of the lift so we had a chance to defend it as it was coming down
Avatar md made an annotation at 3318 827 550 while standing at 2015 670 795 February 2019
heavy can shoot over this ledge and is well protected
Avatar Isaac trade.tf made an annotation at 350 -443 281 while standing at 349 -343 387 February 2019
the sightlines that can be found here are TOO FAR
Avatar MegaPieManPHD made an annotation at -1105 973 265 while standing at -1303 1097 331 February 2019
the sightline here is redonk
Avatar md made an annotation at 429 -433 318 while standing at -1537 1593 331 February 2019
long sightline here