pl_dreiberg_a1
45 Comments
 
67/0/33 Round Win % (3 rounds) (Click for more information)

Dreiberg

by Unknown

Feedback

Avatar Kill_the_Bug made an annotation at 2207 971 413 while standing at 2034 1020 452 2 weeks ago
here
Avatar Teratto left feedback: 2 weeks ago
the last point is very fun, however the open nature of the first points makes it hard to understand and comprehend
Avatar Kill_the_Bug made an annotation at 2108 995 391 while standing at 1862 1071 452 2 weeks ago
ram up there on the right
Avatar zzaJ made an annotation at 3084 -142 38 while standing at 3260 -46 91 2 weeks ago
the last point is actually kinda fun but the water makes pyrosharks overpowered and allows demomen to easily hide stickies
Avatar Kill_the_Bug made an annotation at -973 1926 598 while standing at -68 1968 612 2 weeks ago
hane texture here to show one way door not a spawn
Avatar Teratto made an annotation at -1883 1963 638 while standing at -1911 1959 675 2 weeks ago
you can jump onto this rock, reaching this jagged edge right here
Avatar Axzye made an annotation at 2575 -245 70 while standing at 2568 -152 86 2 weeks ago
these barrels are too normal to be a final point imo
Avatar Banafen left feedback: 2 weeks ago
building before B can be confusing
Avatar Kill_the_Bug made an annotation at -255 1716 319 while standing at -650 1605 299 2 weeks ago
easier flank for blue here?
Avatar Zeus made an annotation at 387 2263 559 while standing at 238 2082 587 2 weeks ago
this door seems to have a lot of issues
Avatar Zeus made an annotation at 3478 -493 62 while standing at 2151 -208 228 2 weeks ago
this area is too flat and open
Avatar Axzye made an annotation at 3398 313 15 while standing at 3281 1118 324 2 weeks ago
water too murky to see track
Avatar Kill_the_Bug made an annotation at -730 2023 606 while standing at -935 1775 644 2 weeks ago
get rid of that extra room just spawn and out the door you go
Avatar EG6 made an annotation at 749 1642 624 while standing at 280 2420 530 2 weeks ago
might want to make this a door that only opens when the cart gets to it, and then stays open
Avatar Teratto made an annotation at 110 2035 592 while standing at 495 2442 529 2 weeks ago
door opens from the red side, but not the blu side, leading to the cart getting stuck
Avatar Zeus left feedback: 2 weeks ago
door got stuck
Avatar Axzye made an annotation at -704 863 534 while standing at -568 429 455 2 weeks ago
pointless spot
Avatar ☆ᴛᴀɴᴜᴋɪ☆ made an annotation at -934 -2206 249 while standing at -686 -2470 340 2 weeks ago
the flanks on second point are quite intense
Avatar zzaJ left feedback: 2 weeks ago
attackers cant seem to get past the second point
Avatar Kill_the_Bug made an annotation at -477 2188 580 while standing at -423 2196 580 2 weeks ago
what is this door for
Avatar Axzye left feedback: 2 weeks ago
the part between A and B is nice
Avatar Zeus left feedback: 2 weeks ago
im hearing a VERY loud payload cart rollback noise
Avatar Kill_the_Bug made an annotation at -1250 3532 25 while standing at -1415 3352 114 2 weeks ago
get rid of this entire lower level
Avatar Kill_the_Bug made an annotation at -2144 -212 88 while standing at -1806 -635 223 2 weeks ago
get rid of the ledge just have the fence one
Avatar Axzye made an annotation at -1644 1413 12 while standing at -1560 1391 45 2 weeks ago
very dark hiding spot
Avatar Kill_the_Bug made an annotation at -2152 -81 124 while standing at -1873 -580 207 2 weeks ago
get rid of this ledge3
Avatar Axzye made an annotation at 163 2416 535 while standing at 609 2416 535 2 weeks ago
ideally you should try to make it clear what is flank and what is choke
Avatar Teratto made an annotation at 79 2774 421 while standing at -428 2829 452 2 weeks ago
I see four different routes here, it's hard to just choose a place to go
Avatar Cursed Smoke left feedback: 2 weeks ago
personally, huge fan of this map. Very large, doesn't play like any other map. Maybe not balanced, but still very fun
Avatar zzaJ made an annotation at -231 -1195 163 while standing at -232 -1194 164 2 weeks ago
fix this wall
whereas if BLU wants to rotate between routes when attacking B, they need to walk a stupidly long distance, and on top of that, they get so little health
Avatar zzaJ left feedback: 2 weeks ago
theres too many paths to choose from, perhaps remove a few superflous ones
Avatar *Turns into crocodile* left feedback: 2 weeks ago
overscaled
as in, by holding that one place they watch all of BLU's routes, they don't even have to move at all
the choke at B is ultra strong for RED, they hold one place and watch all of BLU's routes
Avatar Axzye left feedback: 2 weeks ago
a lot of the time the frontline is more like a front sandwich
Avatar Jean made an annotation at 1380 888 523 while standing at 1348 724 580 2 weeks ago
this room is useless to defend
Avatar Axzye left feedback: 2 weeks ago
the gameplay on this map is very fragmented
Avatar Lesbionic Titan left feedback: 2 weeks ago
The flanks feel WAY too powerful, I can get behind Red way too easy
Avatar Axzye made an annotation at -2037 2944 214 while standing at -1950 2802 354 2 weeks ago
this spot is too big for what it does
Avatar Axzye made an annotation at -2253 1038 9 while standing at -1962 1043 92 2 weeks ago
this is a bit out of the way
Avatar Zeus made an annotation at 1234 1865 452 while standing at 235 2387 587 2 weeks ago
wtf, door just shut on me
Avatar Jean made an annotation at -1225 1599 653 while standing at -1196 1588 664 2 weeks ago
i can abuse here
Avatar b1rd3 left feedback: 2 weeks ago
these areas are giving me choice paralysis
Avatar Axzye made an annotation at -991 229 65 while standing at -300 -799 1039 2 weeks ago
virtually no good cover at blu spawn