pl_fracture_a7
30 Comments
 
22/0/78 Round Win % (9 rounds) (Click for more information)

Fracture - A7

by 14bit

Feedback

Avatar Domo left feedback: October 2017
the extream lack of health and ammo makes it very hard to defend
Avatar Berry made an annotation at -86 1480 149 while standing at -41 1163 395 October 2017
expect visualizers here, not up at the top (or both)
Avatar Aron Times 🌹 made an annotation at -2529 28 376 while standing at -2532 76 388 October 2017
extremely safe blu teleporter spot
Avatar Aron Times 🌹 left feedback: October 2017
blu team has a lot of favorable engineer spots
Avatar Xayir made an annotation at -535 225 201 while standing at -514 214 208 October 2017
you can stand here
Avatar Berry made an annotation at -3622 1127 246 while standing at -3713 1070 300 October 2017
why nobuild
Avatar Aron Times 🌹 left feedback: October 2017
general absence of full ammo boxes
Avatar squ1rrel left feedback: October 2017
last lacks any decent engineer spots
Avatar Aron Times 🌹 left feedback: October 2017
map seems too open and barren
Avatar Aron Times 🌹 made an annotation at -2843 2839 73 while standing at -2641 2911 132 October 2017
this area here seems too wide and plain
Avatar the sneeze of 87 made an annotation at -4083 1815 116 while standing at -4007 1840 171 October 2017
weird geometry
Avatar the sneeze of 87 left feedback: October 2017
overall it's a bit cramped with not much room for spy flanking
Avatar Berry made an annotation at -752 813 141 while standing at -658 660 218 October 2017
track shadow
Avatar Sor left feedback: October 2017
blu spawn is a badwater ripoff
Avatar ඞSUSSYඞ left feedback: October 2017
because im not sensing much of a flow at all with the A section of the map
Avatar ඞSUSSYඞ left feedback: October 2017
i kinda want to say the distance from spawn > A is too long? or at least structured in a weird way
Avatar Hipster_Duck made an annotation at -117 2548 277 while standing at 124 2214 324 October 2017
No collisions on crates
Avatar Hipster_Duck left feedback: October 2017
the second or third stage 2/2
Avatar Hipster_Duck left feedback: October 2017
Last is a little hard and chokey to push into for a first stage, seems like something I'd expect to see as second on 1/2
Avatar Glubbable ❥ left feedback: October 2017
you know whats fun? tiny crack-like line of sights that snipers keep using, it makes playing on this map rather not fun.
Avatar Moth left feedback: October 2017
clip the beamss
Avatar LoovyTurgz left feedback: October 2017
seems like more spawn points are needed in blu spawn, some people were inside eachother.
Avatar ඞSUSSYඞ made an annotation at -3273 859 47 while standing at -3337 774 100 October 2017
the height differences in this room are so imposing blu doesnt like to use it
Avatar Lo-fi Longcat made an annotation at -4632 2018 135 while standing at -4536 2041 196 October 2017
make this less obvious that you can't jump on it
Avatar LoovyTurgz made an annotation at -3326 2439 678 while standing at -2146 1213 433 October 2017
the uhhhh, side of the building seems to be missing. I know it's a visual thing but.
Avatar A random wallaby left feedback: October 2017
maybe add some more path for the cath on the turns
Avatar Lo-fi Longcat left feedback: October 2017
think the map could use forward spawns
Avatar ඞSUSSYඞ left feedback: October 2017
blue doesnt seem to have a way to attack cp2 thats very interesting
Avatar Hipster_Duck made an annotation at -4258 3015 194 while standing at -4359 2995 260 October 2017
They're awful thicc beams aswell
Avatar Hipster_Duck made an annotation at -4577 2654 230 while standing at -4310 2568 357 October 2017
I'd clip these off