pl_jerrycan_a12a
29 Comments
 
67/0/33 Round Win % (3 rounds) (Click for more information)

Jerrycan

by Unknown

Feedback

Avatar FλNGS left feedback: June 2019
the choke before last is stronger than choke at last
Avatar Sirc left feedback: June 2019
Scout, pyro, heavy can't do anything
Avatar Sirc left feedback: June 2019
So many sentry spots for last, and only a few classes can do anything about it
Avatar tyler left feedback: June 2019
red needs a scaffolding path that circles the oil well tower thing right to the end of cart path. also do what ido says
Avatar Idolon left feedback: June 2019
make red travel across last to get into this room so they can still use it, but its much easier for blue
Avatar Idolon made an annotation at 2429 -2263 -334 while standing at 2606 -2205 -230 June 2019
i think this route would be a good candidate, dont connect red spawn to it
Avatar Idolon left feedback: June 2019
give blue a route into last that is heavily in their favor
Avatar Sirc made an annotation at 444 871 117 while standing at 280 915 161 June 2019
Attacking from last necessitates a teleporter, walking takes a VERY long time. Not necessarily a bad thing
Avatar tyler left feedback: June 2019
i strongly suggest taking all the advice idolon gave you in the thread. disappointing to see so little changes
Avatar Idolon left feedback: June 2019
i have basically no options, there's no geometry well-suited for me
Avatar Idolon left feedback: June 2019
i have no idea how to play last as blue pyro
Avatar FλNGS made an annotation at -1804 1038 54 while standing at -1784 673 164 June 2019
a maybe a window here, this is such a blind corner to turn into this room
Avatar Idolon left feedback: June 2019
i agree with the comments that new A is not open enough, but im not sure what to do about it exactly
Avatar Idolon left feedback: June 2019
gameplay space to get to a further away area is fine
Avatar Idolon left feedback: June 2019
red spawn at last doesnt need to be so wide. final is more or less a safe area for them, so having them walk through
Avatar Idolon left feedback: June 2019
you've removed paths for red out of last, which is good. you've just also removed paths into last for blue, which isnt
Avatar vulturefat (no sound) left feedback: June 2019
so i think you removed the left flank for BLU on last and that just funnels them all down the cart path now
Avatar Idolon left feedback: June 2019
and by 'should' i mean you should make design changes to make it that way
Avatar Idolon made an annotation at -1648 934 23 while standing at -1554 883 119 June 2019
this room should be like, guaranteed blue territory, but its so easily held by red and spammed out
Avatar Idolon left feedback: June 2019
design your connectors so that blue has the advantage pushing into a new area
Avatar Idolon made an annotation at -3442 2835 59 while standing at -3437 2839 68 June 2019
unsure why any blue player would use this exit
Avatar Idolon left feedback: June 2019
(should mention im talking about B)
Avatar Idolon left feedback: June 2019
red should be holding on and in front of the capture point itself, not directly after A
Avatar Idolon left feedback: June 2019
red is able to set up a nice hold, which is good - you just want it to be much further back
Avatar Emil made an annotation at -2351 1503 222 while standing at -2389 1509 260 June 2019
this radio has collisions
Avatar *|Jupiter|*Robot made an annotation at 2464 600 -54 while standing at 3352 1488 281 June 2019
need more ammo boxes XD
Avatar Sirc left feedback: June 2019
I like the joke with the drunk demoman, but as an attacking guy I fired at it thinking it was an enemy. I'm dumb, but still
Avatar vulturefat (no sound) made an annotation at -1711 257 8 while standing at -1703 492 65 June 2019
like to here or smth? idk
Avatar vulturefat (no sound) left feedback: June 2019
A should probably be pushed back