pl_mountain_edge_a2b
24 Comments

Mountain Edge

by Unknown

Feedback

Avatar Itspice left feedback: 2 weeks ago
take the time to walk through your map as heavy to gauge if its too long
Avatar Keizer Ei left feedback: 2 weeks ago
why are all red spawn oriented the wrong way
Avatar Itspice made an annotation at 927 -3066 778 while standing at 792 -2899 843 2 weeks ago
why no lights in here
Avatar Skivo made an annotation at -1673 -2977 -991 while standing at -962 -2594 1060 2 weeks ago
why is this here????
Avatar Skivo made an annotation at 919 -3254 757 while standing at 647 -3303 804 2 weeks ago
what is this???
Avatar ])oo]v[ left feedback: 2 weeks ago
map too huge, make it half the size and itll be alright
Avatar fluury left feedback: 2 weeks ago
damage falloff reaches it's max at 1024 Hu. Orientate your areas around that size
Avatar FloofCollie left feedback: 2 weeks ago
the gap to be close enough to do any real damage, with barely anything to fight around in the way
Avatar Mugenman88 made an annotation at -972 -2624 978 while standing at -1139 -2711 1057 2 weeks ago
this hole does not need to be here
Avatar FloofCollie left feedback: 2 weeks ago
if you don't get instakilled by snipers over and over, you spend combat engaged with another player, but awkwardly closing
Avatar Bingus 2 made an annotation at 2974 -2156 640 while standing at 2985 -2157 651 2 weeks ago
I love this extra length bit
Avatar FloofCollie left feedback: 2 weeks ago
teams have trouble finding each other it's so big
Avatar Itspice left feedback: 2 weeks ago
overscaled to hell
Avatar Skivo left feedback: 2 weeks ago
why is the skybox that big?
Avatar RGB made an annotation at -834 711 1181 while standing at -2087 987 1239 2 weeks ago
you are directed out of spawn to go the wrong way, towards last
Avatar Skivo made an annotation at 1860 -8332 237 while standing at 1917 -8455 292 2 weeks ago
i was able to resupply through the wall
Avatar FloofCollie left feedback: 2 weeks ago
general combat takes place within 64-256 units, 512 at max for close range
Avatar FloofCollie left feedback: 2 weeks ago
by typing 'hwm' into the model browser, you can find models of the classes to place for scale reference
Avatar Bec (it/its) left feedback: 2 weeks ago
might do well making the overall 'ground level' less flat to try to naturally avoid sightlines without having too many wall
Avatar fluury left feedback: 2 weeks ago
them in hammer
Avatar fluury left feedback: 2 weeks ago
incredibly oversized, orientate yourself around scaling of official maps by yoinking their decompiled versions and opening
Avatar Mugenman88 made an annotation at 62 967 1284 while standing at 2293 2459 1633 2 weeks ago
this is not an ok sightline either
Avatar Itspice left feedback: 2 weeks ago
this map looks VERY open
Avatar Mugenman88 made an annotation at 1757 794 1307 while standing at -595 968 1294 2 weeks ago
this sightline is problematic big time