pl_olympia_a09
22 Comments
 
67/0/33 Round Win % (3 rounds) (Click for more information)

Olympia

by Toolbox 24

Feedback

Avatar 1999 left feedback: April 2018
first is great, last is not
Avatar Vel0city left feedback: April 2018
trees obstruct view of sentries in clear sight around last
Avatar Idolon left feedback: April 2018
so i would work on 1st before trying to balance the rest of the map
Avatar Idolon left feedback: April 2018
in this test, blue teams that got past 1st tended to roll
Avatar Idolon left feedback: April 2018
a high ground thats close enough to the track to be relevant in defending against the cart
Avatar Idolon left feedback: April 2018
and/or give red a lot more opportunities to have a high ground
Avatar Idolon left feedback: April 2018
at the very least i would reduce how far it goes down to something like 128 units
Avatar Idolon left feedback: April 2018
unless the pit becomes a much more intimate space then i dont think it has a reason to exist
Avatar Idolon left feedback: April 2018
(while in badwater they have a direct path from spawn to the top of the ramp)
Avatar Idolon left feedback: April 2018
doesnt work
Avatar Idolon left feedback: April 2018
especially where the cart comes down into the pit - red can only defend that from the bottom of the pit, which just doesnt
Avatar Idolon left feedback: April 2018
the pit in this final design is so large that red's height advantage doesnt really matter anymore. its so detached
Avatar evasive species left feedback: April 2018
as RED, i can shoot p far into BLU's first spawn. maybe if you shrink the size so it isnt so frickin big it will reduce tha
Avatar Idolon left feedback: April 2018
around the pit
Avatar Idolon left feedback: April 2018
badwater last works because the pit is relatively small, and red's height advantage is pretty much constant all the way
Avatar Snowshoe left feedback: April 2018
nowhere to defend last
Avatar Idolon left feedback: April 2018
last feels like badwater last but without the part where red has an advantage
Avatar evasive species left feedback: April 2018
RED's spawn once BLU caps the second point is really far away
Avatar evasive species made an annotation at 789 2310 -92 while standing at 723 2156 18 April 2018
i really feel like i should be able to get under here, and its awkward to not be able to. maybe add a chicken wire fence?
Avatar Idolon made an annotation at 802 1317 -78 while standing at 979 1316 435 April 2018
shrink this area down so that its more like fighting around a corner than fighting down a straight line
Avatar Vel0city made an annotation at 810 -138 -99 while standing at 1173 -433 -43 April 2018
maybe put a resupply locker here so i dont have to walk all the way back
Avatar Dr. Bum |SCG| left feedback: April 2018
I like blu's starting spawn