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Powergrid
by Unknown
Game Mode:
Payload
Allowing Feedback:
Yes
Thread:
Unknown
Last Seen:
22 minutes ago on
172.104.245.228:27015
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fluury
left feedback:
just now
its just fucked up way too large to be playable properly
fluury
left feedback:
just now
this is kinda awesome
fluury
left feedback:
just now
seriously though there are a lot of really cool setpieces
dogburg
made an annotation at
3573 -1718 398
while standing at
3723 -1650 575
just now
why is there a instakill waterpond here
fluury
left feedback:
2 minutes ago
starting blank
fluury
left feedback:
2 minutes ago
you clearly have interesting and cool geo ideas but making this properly scaled w/o a redo would be harder than just
fluury
left feedback:
3 minutes ago
a better idea of scale and layout
fluury
left feedback:
3 minutes ago
with all due respect you might need to start with a fresh file and take ideas/geo piecemeal and fundamentally start with
miros2019
left feedback:
4 minutes ago
the alternative pathways feel like backrooms, either make them less missleading, less circling or more straight
Ciso
made an annotation at
10348 3864 -3822
while standing at
10116 5532 -2581
5 minutes ago
this kill brush or whatever its called should be raised because otherwise you fall for like 10 seconds straight
ThatAngelâ–½
made an annotation at
288 9225 107
while standing at
974 9509 65
5 minutes ago
I'm sorry whats the point of this area?
Sea Men Coordinator
left feedback:
6 minutes ago
This needs to be like 80% smaller, you could fit multiple small maps inside this map.
Ciso
made an annotation at
8876 2900 819
while standing at
8520 3139 353
9 minutes ago
this drop from spawn cripples you so its not really worth it to use it unless ur scout
Blumberquack
left feedback:
9 minutes ago
i can see this being interesting but you really need to work on scaling first (2)
Blumberquack
left feedback:
10 minutes ago
highly suggest starting with a simpler, smaller layout, then maybe return to this at a future point? (1)
Ciso
made an annotation at
9116 1843 683
while standing at
8905 2396 481
11 minutes ago
these palm trees feel unnatural lowkey
Blumberquack
left feedback:
11 minutes ago
almost every drop deals fall damage, generally means your map is overscaled
4skin2you
left feedback:
11 minutes ago
this map is of a scale more befitting of a jump map
miros2019
left feedback:
11 minutes ago
too log blu walkway after 2nd is capped, maybe another spawnpoint would help
ThatAngelâ–½
left feedback:
12 minutes ago
arrow signs, please, I'm feeling like Clark in that movie
Ciso
left feedback:
13 minutes ago
this map looks nice but i have no idea where i am half of the time
Avast AntiPony 9445
left feedback:
14 minutes ago
15s respawn time for a 500 mile walk
Blumberquack
left feedback:
15 minutes ago
this map feels waaaay too big even for payload, i'm lost
Avast AntiPony 9445
left feedback:
16 minutes ago
just because we have COND's to make fake ladders, dont mean you should put them in
Blumberquack
left feedback:
17 minutes ago
desperately need signage
Sea Men Coordinator
left feedback:
18 minutes ago
I feel like I am lost in a white maze trying to find my way from the spawn to the cart
Tofawil
left feedback:
18 minutes ago
you gotta put arrows
Mousetail
made an annotation at
-5292 7503 12
while standing at
-5297 7448 36
20 minutes ago
this tunnel is too dark
4skin2you
made an annotation at
-5455 6480 253
while standing at
-5457 6423 289
21 minutes ago
bring this displacement up a little or add a clip
dogburg
left feedback:
21 minutes ago
im lost
miros2019
left feedback:
21 minutes ago
love the tank building