pl_project_kronos_a1
31 Comments
 
25/0/75 Round Win % (4 rounds) (Click for more information)

Project Kronos

by Unknown

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Avatar ϺΞΤЯΘΉλϺ made an annotation at -1539 2302 196 while standing at -1534 2267 192 2 weeks ago
blue can easly spawn camp
Avatar IT'S SHARKIN' TIME left feedback: 2 weeks ago
that first point is hard to defend directly
Avatar RodionJenga made an annotation at -1047 -479 104 while standing at -1001 -411 132 2 weeks ago
stairs seem kinda tall
Avatar IT'S SHARKIN' TIME made an annotation at -362 1925 180 while standing at -491 1777 204 2 weeks ago
give the attcaking nest a route option here
Avatar OctoBlitz 🐙 made an annotation at -247 1917 205 while standing at -256 1772 203 2 weeks ago
Place flank here
Avatar Ooooooooo, I'm Bob Dylan left feedback: 2 weeks ago
you can rocket jump over the buildings and see the bare nodraws
Avatar BigfootBeto left feedback: 2 weeks ago
blue has to spawncamp to cap B
Avatar IT'S SHARKIN' TIME made an annotation at -1536 1569 208 while standing at -1074 728 171 2 weeks ago
big spawncamp
Avatar ϺΞΤЯΘΉλϺ made an annotation at -1540 1338 130 while standing at -1338 1059 196 2 weeks ago
add more flank routes, its abd to have a flank rout that goues right in front of red base
Avatar IT'S SHARKIN' TIME left feedback: 2 weeks ago
walls / cover can make it easier to take out a nest with splash damage
Avatar BigfootBeto made an annotation at -1341 1297 148 while standing at -1422 1289 196 2 weeks ago
this crate provides very marginal cover. maybe add a second crate
Avatar IT'S SHARKIN' TIME made an annotation at -741 1877 416 while standing at -454 1603 193 2 weeks ago
dark in here
Avatar IT'S SHARKIN' TIME made an annotation at -454 -380 127 while standing at -552 -327 132 2 weeks ago
look at sdk badwater for how to do setup doors, ibeam but dont render
Avatar RodionJenga left feedback: 2 weeks ago
might want to move red spawn back a bit, especially for a first stage
Avatar ϺΞΤЯΘΉλϺ made an annotation at -2183 2720 194 while standing at -2155 2700 192 2 weeks ago
blue can easily spawn camp red
Avatar IT'S SHARKIN' TIME left feedback: 2 weeks ago
the fighting over that first point isn't your typical defense, like every point on badwater
Avatar Ooooooooo, I'm Bob Dylan left feedback: 2 weeks ago
pretty solid map, i'm having fun
Avatar BigfootBeto made an annotation at -1778 1788 174 while standing at -1863 1708 228 2 weeks ago
op health for attackers
Avatar BigfootBeto left feedback: 2 weeks ago
overall layout is kinda flat
Avatar IT'S SHARKIN' TIME left feedback: 2 weeks ago
the track is kinda dark, giving blue demos an advantage rather than red would have with red dirt
Avatar BigfootBeto left feedback: 2 weeks ago
honestly not a bad layout. the sightline at B may or may not work. idk yet
Avatar ϺΞΤЯΘΉλϺ made an annotation at -2130 2282 200 while standing at -1924 2369 260 2 weeks ago
cart turn around at end
Avatar ϺΞΤЯΘΉλϺ made an annotation at -134 55 149 while standing at -167 -113 132 2 weeks ago
why there gap here
Avatar BigfootBeto made an annotation at -763 3318 140 while standing at -911 3286 196 2 weeks ago
theres nothing here
Avatar IT'S SHARKIN' TIME made an annotation at -869 1461 149 while standing at -808 1469 196 2 weeks ago
why this gap
Avatar bun bun left feedback: 2 weeks ago
no good sentry spots on last
Avatar BigfootBeto made an annotation at -1673 308 180 while standing at -1852 378 286 2 weeks ago
top container is floating and bottom container is buried
Avatar BigfootBeto made an annotation at -612 1767 145 while standing at -507 1849 219 2 weeks ago
very dark
Avatar _Blamo made an annotation at -340 -381 103 while standing at -526 -359 132 2 weeks ago
theres a hole in this door so snipers can shoot through it
Avatar Roll made an annotation at -442 -434 205 while standing at -119 -639 139 2 weeks ago
setup gate isn't clipped at the top
Avatar BigfootBeto made an annotation at -416 652 125 while standing at -422 653 128 2 weeks ago
rock texture with concrete on top>